D3D11_1DDI_DEVICEFUNCS structure (d3d10umddi.h)
Contains functions that a user-mode display driver that is optimized for the Microsoft Direct3D version 11.1 runtime can implement to render graphics primitives and process state changes.
Syntax
typedef struct D3D11_1DDI_DEVICEFUNCS {
PFND3D11_1DDI_RESOURCEUPDATESUBRESOURCEUP pfnDefaultConstantBufferUpdateSubresourceUP;
PFND3D11_1DDI_SETCONSTANTBUFFERS pfnVsSetConstantBuffers;
PFND3D10DDI_SETSHADERRESOURCES pfnPsSetShaderResources;
PFND3D10DDI_SETSHADER pfnPsSetShader;
PFND3D10DDI_SETSAMPLERS pfnPsSetSamplers;
PFND3D10DDI_SETSHADER pfnVsSetShader;
PFND3D10DDI_DRAWINDEXED pfnDrawIndexed;
PFND3D10DDI_DRAW pfnDraw;
PFND3D10DDI_RESOURCEMAP pfnDynamicIABufferMapNoOverwrite;
PFND3D10DDI_RESOURCEUNMAP pfnDynamicIABufferUnmap;
PFND3D10DDI_RESOURCEMAP pfnDynamicConstantBufferMapDiscard;
PFND3D10DDI_RESOURCEMAP pfnDynamicIABufferMapDiscard;
PFND3D10DDI_RESOURCEUNMAP pfnDynamicConstantBufferUnmap;
PFND3D11_1DDI_SETCONSTANTBUFFERS pfnPsSetConstantBuffers;
PFND3D10DDI_SETINPUTLAYOUT pfnIaSetInputLayout;
PFND3D10DDI_IA_SETVERTEXBUFFERS pfnIaSetVertexBuffers;
PFND3D10DDI_IA_SETINDEXBUFFER pfnIaSetIndexBuffer;
PFND3D10DDI_DRAWINDEXEDINSTANCED pfnDrawIndexedInstanced;
PFND3D10DDI_DRAWINSTANCED pfnDrawInstanced;
PFND3D10DDI_RESOURCEMAP pfnDynamicResourceMapDiscard;
PFND3D10DDI_RESOURCEUNMAP pfnDynamicResourceUnmap;
PFND3D11_1DDI_SETCONSTANTBUFFERS pfnGsSetConstantBuffers;
PFND3D10DDI_SETSHADER pfnGsSetShader;
PFND3D10DDI_IA_SETTOPOLOGY pfnIaSetTopology;
PFND3D10DDI_RESOURCEMAP pfnStagingResourceMap;
PFND3D10DDI_RESOURCEUNMAP pfnStagingResourceUnmap;
PFND3D10DDI_SETSHADERRESOURCES pfnVsSetShaderResources;
PFND3D10DDI_SETSAMPLERS pfnVsSetSamplers;
PFND3D10DDI_SETSHADERRESOURCES pfnGsSetShaderResources;
PFND3D10DDI_SETSAMPLERS pfnGsSetSamplers;
PFND3D11DDI_SETRENDERTARGETS pfnSetRenderTargets;
PFND3D10DDI_SHADERRESOURCEVIEWREADAFTERWRITEHAZARD pfnShaderResourceViewReadAfterWriteHazard;
PFND3D10DDI_RESOURCEREADAFTERWRITEHAZARD pfnResourceReadAfterWriteHazard;
PFND3D10DDI_SETBLENDSTATE pfnSetBlendState;
PFND3D10DDI_SETDEPTHSTENCILSTATE pfnSetDepthStencilState;
PFND3D10DDI_SETRASTERIZERSTATE pfnSetRasterizerState;
PFND3D10DDI_QUERYEND pfnQueryEnd;
PFND3D10DDI_QUERYBEGIN pfnQueryBegin;
PFND3D11_1DDI_RESOURCECOPYREGION pfnResourceCopyRegion;
PFND3D11_1DDI_RESOURCEUPDATESUBRESOURCEUP pfnResourceUpdateSubresourceUP;
PFND3D10DDI_SO_SETTARGETS pfnSoSetTargets;
PFND3D10DDI_DRAWAUTO pfnDrawAuto;
PFND3D10DDI_SETVIEWPORTS pfnSetViewports;
PFND3D10DDI_SETSCISSORRECTS pfnSetScissorRects;
PFND3D10DDI_CLEARRENDERTARGETVIEW pfnClearRenderTargetView;
PFND3D10DDI_CLEARDEPTHSTENCILVIEW pfnClearDepthStencilView;
PFND3D10DDI_SETPREDICATION pfnSetPredication;
PFND3D10DDI_QUERYGETDATA pfnQueryGetData;
PFND3D11_1DDI_FLUSH pfnFlush;
PFND3D10DDI_GENMIPS pfnGenMips;
PFND3D10DDI_RESOURCECOPY pfnResourceCopy;
PFND3D10DDI_RESOURCERESOLVESUBRESOURCE pfnResourceResolveSubresource;
PFND3D10DDI_RESOURCEMAP pfnResourceMap;
PFND3D10DDI_RESOURCEUNMAP pfnResourceUnmap;
PFND3D10DDI_RESOURCEISSTAGINGBUSY pfnResourceIsStagingBusy;
PFND3D11_1DDI_RELOCATEDEVICEFUNCS pfnRelocateDeviceFuncs;
PFND3D11DDI_CALCPRIVATERESOURCESIZE pfnCalcPrivateResourceSize;
PFND3D10DDI_CALCPRIVATEOPENEDRESOURCESIZE pfnCalcPrivateOpenedResourceSize;
PFND3D11DDI_CREATERESOURCE pfnCreateResource;
PFND3D10DDI_OPENRESOURCE pfnOpenResource;
PFND3D10DDI_DESTROYRESOURCE pfnDestroyResource;
PFND3D11DDI_CALCPRIVATESHADERRESOURCEVIEWSIZE pfnCalcPrivateShaderResourceViewSize;
PFND3D11DDI_CREATESHADERRESOURCEVIEW pfnCreateShaderResourceView;
PFND3D10DDI_DESTROYSHADERRESOURCEVIEW pfnDestroyShaderResourceView;
PFND3D10DDI_CALCPRIVATERENDERTARGETVIEWSIZE pfnCalcPrivateRenderTargetViewSize;
PFND3D10DDI_CREATERENDERTARGETVIEW pfnCreateRenderTargetView;
PFND3D10DDI_DESTROYRENDERTARGETVIEW pfnDestroyRenderTargetView;
PFND3D11DDI_CALCPRIVATEDEPTHSTENCILVIEWSIZE pfnCalcPrivateDepthStencilViewSize;
PFND3D11DDI_CREATEDEPTHSTENCILVIEW pfnCreateDepthStencilView;
PFND3D10DDI_DESTROYDEPTHSTENCILVIEW pfnDestroyDepthStencilView;
PFND3D10DDI_CALCPRIVATEELEMENTLAYOUTSIZE pfnCalcPrivateElementLayoutSize;
PFND3D10DDI_CREATEELEMENTLAYOUT pfnCreateElementLayout;
PFND3D10DDI_DESTROYELEMENTLAYOUT pfnDestroyElementLayout;
PFND3D11_1DDI_CALCPRIVATEBLENDSTATESIZE pfnCalcPrivateBlendStateSize;
PFND3D11_1DDI_CREATEBLENDSTATE pfnCreateBlendState;
PFND3D10DDI_DESTROYBLENDSTATE pfnDestroyBlendState;
PFND3D10DDI_CALCPRIVATEDEPTHSTENCILSTATESIZE pfnCalcPrivateDepthStencilStateSize;
PFND3D10DDI_CREATEDEPTHSTENCILSTATE pfnCreateDepthStencilState;
PFND3D10DDI_DESTROYDEPTHSTENCILSTATE pfnDestroyDepthStencilState;
PFND3D11_1DDI_CALCPRIVATERASTERIZERSTATESIZE pfnCalcPrivateRasterizerStateSize;
PFND3D11_1DDI_CREATERASTERIZERSTATE pfnCreateRasterizerState;
PFND3D10DDI_DESTROYRASTERIZERSTATE pfnDestroyRasterizerState;
PFND3D11_1DDI_CALCPRIVATESHADERSIZE pfnCalcPrivateShaderSize;
PFND3D11_1DDI_CREATEVERTEXSHADER pfnCreateVertexShader;
PFND3D11_1DDI_CREATEGEOMETRYSHADER pfnCreateGeometryShader;
PFND3D11_1DDI_CREATEPIXELSHADER pfnCreatePixelShader;
PFND3D11_1DDI_CALCPRIVATEGEOMETRYSHADERWITHSTREAMOUTPUT pfnCalcPrivateGeometryShaderWithStreamOutput;
PFND3D11_1DDI_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT pfnCreateGeometryShaderWithStreamOutput;
PFND3D10DDI_DESTROYSHADER pfnDestroyShader;
PFND3D10DDI_CALCPRIVATESAMPLERSIZE pfnCalcPrivateSamplerSize;
PFND3D10DDI_CREATESAMPLER pfnCreateSampler;
PFND3D10DDI_DESTROYSAMPLER pfnDestroySampler;
PFND3D10DDI_CALCPRIVATEQUERYSIZE pfnCalcPrivateQuerySize;
PFND3D10DDI_CREATEQUERY pfnCreateQuery;
PFND3D10DDI_DESTROYQUERY pfnDestroyQuery;
PFND3D10DDI_CHECKFORMATSUPPORT pfnCheckFormatSupport;
PFND3D10DDI_CHECKMULTISAMPLEQUALITYLEVELS pfnCheckMultisampleQualityLevels;
PFND3D10DDI_CHECKCOUNTERINFO pfnCheckCounterInfo;
PFND3D10DDI_CHECKCOUNTER pfnCheckCounter;
PFND3D10DDI_DESTROYDEVICE pfnDestroyDevice;
PFND3D10DDI_SETTEXTFILTERSIZE pfnSetTextFilterSize;
PFND3D10DDI_RESOURCECOPY pfnResourceConvert;
PFND3D11_1DDI_RESOURCECOPYREGION pfnResourceConvertRegion;
PFND3D10DDI_RESETPRIMITIVEID pfnResetPrimitiveID;
PFND3D10DDI_SETVERTEXPIPELINEOUTPUT pfnSetVertexPipelineOutput;
PFND3D11DDI_DRAWINDEXEDINSTANCEDINDIRECT pfnDrawIndexedInstancedIndirect;
PFND3D11DDI_DRAWINSTANCEDINDIRECT pfnDrawInstancedIndirect;
PFND3D11DDI_COMMANDLISTEXECUTE pfnCommandListExecute;
PFND3D10DDI_SETSHADERRESOURCES pfnHsSetShaderResources;
PFND3D10DDI_SETSHADER pfnHsSetShader;
PFND3D10DDI_SETSAMPLERS pfnHsSetSamplers;
PFND3D11_1DDI_SETCONSTANTBUFFERS pfnHsSetConstantBuffers;
PFND3D10DDI_SETSHADERRESOURCES pfnDsSetShaderResources;
PFND3D10DDI_SETSHADER pfnDsSetShader;
PFND3D10DDI_SETSAMPLERS pfnDsSetSamplers;
PFND3D11_1DDI_SETCONSTANTBUFFERS pfnDsSetConstantBuffers;
PFND3D11_1DDI_CREATEHULLSHADER pfnCreateHullShader;
PFND3D11_1DDI_CREATEDOMAINSHADER pfnCreateDomainShader;
PFND3D11DDI_CHECKDEFERREDCONTEXTHANDLESIZES pfnCheckDeferredContextHandleSizes;
PFND3D11DDI_CALCDEFERREDCONTEXTHANDLESIZE pfnCalcDeferredContextHandleSize;
PFND3D11DDI_CALCPRIVATEDEFERREDCONTEXTSIZE pfnCalcPrivateDeferredContextSize;
PFND3D11DDI_CREATEDEFERREDCONTEXT pfnCreateDeferredContext;
PFND3D11DDI_ABANDONCOMMANDLIST pfnAbandonCommandList;
PFND3D11DDI_CALCPRIVATECOMMANDLISTSIZE pfnCalcPrivateCommandListSize;
PFND3D11DDI_CREATECOMMANDLIST pfnCreateCommandList;
PFND3D11DDI_DESTROYCOMMANDLIST pfnDestroyCommandList;
PFND3D11_1DDI_CALCPRIVATETESSELLATIONSHADERSIZE pfnCalcPrivateTessellationShaderSize;
PFND3D11DDI_SETSHADER_WITH_IFACES pfnPsSetShaderWithIfaces;
PFND3D11DDI_SETSHADER_WITH_IFACES pfnVsSetShaderWithIfaces;
PFND3D11DDI_SETSHADER_WITH_IFACES pfnGsSetShaderWithIfaces;
PFND3D11DDI_SETSHADER_WITH_IFACES pfnHsSetShaderWithIfaces;
PFND3D11DDI_SETSHADER_WITH_IFACES pfnDsSetShaderWithIfaces;
PFND3D11DDI_SETSHADER_WITH_IFACES pfnCsSetShaderWithIfaces;
PFND3D11DDI_CREATECOMPUTESHADER pfnCreateComputeShader;
PFND3D10DDI_SETSHADER pfnCsSetShader;
PFND3D10DDI_SETSHADERRESOURCES pfnCsSetShaderResources;
PFND3D10DDI_SETSAMPLERS pfnCsSetSamplers;
PFND3D11_1DDI_SETCONSTANTBUFFERS pfnCsSetConstantBuffers;
PFND3D11DDI_CALCPRIVATEUNORDEREDACCESSVIEWSIZE pfnCalcPrivateUnorderedAccessViewSize;
PFND3D11DDI_CREATEUNORDEREDACCESSVIEW pfnCreateUnorderedAccessView;
PFND3D11DDI_DESTROYUNORDEREDACCESSVIEW pfnDestroyUnorderedAccessView;
PFND3D11DDI_CLEARUNORDEREDACCESSVIEWUINT pfnClearUnorderedAccessViewUint;
PFND3D11DDI_CLEARUNORDEREDACCESSVIEWFLOAT pfnClearUnorderedAccessViewFloat;
PFND3D11DDI_SETUNORDEREDACCESSVIEWS pfnCsSetUnorderedAccessViews;
PFND3D11DDI_DISPATCH pfnDispatch;
PFND3D11DDI_DISPATCHINDIRECT pfnDispatchIndirect;
PFND3D11DDI_SETRESOURCEMINLOD pfnSetResourceMinLOD;
PFND3D11DDI_COPYSTRUCTURECOUNT pfnCopyStructureCount;
PFND3D11DDI_RECYCLECOMMANDLIST pfnRecycleCommandList;
PFND3D11DDI_RECYCLECREATECOMMANDLIST pfnRecycleCreateCommandList;
PFND3D11DDI_RECYCLECREATEDEFERREDCONTEXT pfnRecycleCreateDeferredContext;
PFND3D11DDI_DESTROYCOMMANDLIST pfnRecycleDestroyCommandList;
PFND3D11_1DDI_DISCARD pfnDiscard;
PFND3D11_1DDI_ASSIGNDEBUGBINARY pfnAssignDebugBinary;
PFND3D10DDI_RESOURCEMAP pfnDynamicConstantBufferMapNoOverwrite;
PFND3D11_1DDI_CHECKDIRECTFLIPSUPPORT pfnCheckDirectFlipSupport;
PFND3D11_1DDI_CLEARVIEW pfnClearView;
} D3D11_1DDI_DEVICEFUNCS;
Members
pfnDefaultConstantBufferUpdateSubresourceUP
A pointer to the driver's DefaultConstantBufferUpdateSubresourceUP(D3D11_1) function.
pfnVsSetConstantBuffers
A pointer to the driver's VsSetConstantBuffers(D3D11_1) function.
pfnPsSetShaderResources
A pointer to the driver's PsSetShaderResources function.
pfnPsSetShader
A pointer to the driver's PsSetShader function.
pfnPsSetSamplers
A pointer to the driver's PsSetSamplers function.
pfnVsSetShader
A pointer to the driver's VsSetShader function.
pfnDrawIndexed
A pointer to the driver's DrawIndexed function.
pfnDraw
A pointer to the driver's Draw function.
pfnDynamicIABufferMapNoOverwrite
A pointer to the driver's ResourceMap function. For more information about whether to implement a separate DynamicIABufferMapNoOverwrite function or to point to the multipurpose ResourceMap, see the Remarks section of ResourceMap.
pfnDynamicIABufferUnmap
A pointer to the driver's ResourceUnmap function. For more information about whether to implement a separate DynamicIABufferUnmap function or to point to the multipurpose ResourceUnmap, see the Remarks section of ResourceMap.
pfnDynamicConstantBufferMapDiscard
A pointer to the driver's ResourceMap function. For more information about whether to implement a separate DynamicConstantBufferMapDiscard function or to point to the multipurpose ResourceMap, see the Remarks section of ResourceMap.
pfnDynamicIABufferMapDiscard
A pointer to the driver's ResourceMap function. For more information about whether to implement a separate DynamicIABufferMapDiscard function or to point to the multipurpose ResourceMap, see the Remarks section of ResourceMap.
pfnDynamicConstantBufferUnmap
A pointer to the driver's ResourceUnmap function. For more information about whether to implement a separate DynamicConstantBufferUnmap function or to point to the multipurpose ResourceUnmap, see the Remarks section of ResourceMap.
pfnPsSetConstantBuffers
A pointer to the driver's PsSetConstantBuffers(D3D11_1) function.
pfnIaSetInputLayout
A pointer to the driver's IaSetInputLayout function.
pfnIaSetVertexBuffers
A pointer to the driver's IaSetVertexBuffers function.
pfnIaSetIndexBuffer
A pointer to the driver's IaSetIndexBuffer function.
pfnDrawIndexedInstanced
A pointer to the driver's DrawIndexedInstanced function.
pfnDrawInstanced
A pointer to the driver's DrawInstanced function.
pfnDynamicResourceMapDiscard
A pointer to the driver's ResourceMap function. For more information about whether to implement a separate DynamicResourceMapDiscard function or to point to the multipurpose ResourceMap, see the Remarks section of ResourceMap.
pfnDynamicResourceUnmap
A pointer to the driver's ResourceUnmap function. For more information about whether to implement a separate DynamicResourceUnmap function or to point to the multipurpose ResourceUnmap, see the Remarks section of ResourceMap.
pfnGsSetConstantBuffers
A pointer to the driver's GsSetConstantBuffers(D3D11_1) function.
pfnGsSetShader
A pointer to the driver's GsSetShader function.
pfnIaSetTopology
A pointer to the driver's IaSetTopology function.
pfnStagingResourceMap
A pointer to the driver's ResourceMap function. For more information about whether to implement a separate StagingResourceMap function or to point to the multipurpose ResourceMap, see the Remarks section of ResourceMap.
pfnStagingResourceUnmap
A pointer to the driver's ResourceUnmap function. For more information about whether to implement a separate StagingResourceUnmap function or to point to the multipurpose ResourceUnmap, see the Remarks section of ResourceMap.
pfnVsSetShaderResources
A pointer to the driver's VsSetShaderResources function.
pfnVsSetSamplers
A pointer to the driver's VsSetSamplers function.
pfnGsSetShaderResources
A pointer to the driver's GsSetShaderResources function.
pfnGsSetSamplers
A pointer to the driver's GsSetSamplers function.
pfnSetRenderTargets
A pointer to the driver's SetRenderTargets(D3D11) function.
pfnShaderResourceViewReadAfterWriteHazard
A pointer to the driver's ShaderResourceViewReadAfterWriteHazard function.
pfnResourceReadAfterWriteHazard
A pointer to the driver's ResourceReadAfterWriteHazard function.
pfnSetBlendState
A pointer to the driver's SetBlendState function.
pfnSetDepthStencilState
A pointer to the driver's SetDepthStencilState function.
pfnSetRasterizerState
A pointer to the driver's SetRasterizerState function.
pfnQueryEnd
A pointer to the driver's QueryEnd function.
pfnQueryBegin
A pointer to the driver's QueryBegin function.
pfnResourceCopyRegion
A pointer to the driver's ResourceCopyRegion(D3D11_1) function.
pfnResourceUpdateSubresourceUP
A pointer to the driver's ResourceUpdateSubresourceUP(D3D11_1) function.
pfnSoSetTargets
A pointer to the driver's SoSetTargets function.
pfnDrawAuto
A pointer to the driver's DrawAuto function.
pfnSetViewports
A pointer to the driver's SetViewports function.
pfnSetScissorRects
A pointer to the driver's SetScissorRects function.
pfnClearRenderTargetView
A pointer to the driver's ClearRenderTargetView function.
pfnClearDepthStencilView
A pointer to the driver's ClearDepthStencilView function.
pfnSetPredication
A pointer to the driver's SetPredication function.
pfnQueryGetData
A pointer to the driver's QueryGetData function.
pfnFlush
A pointer to the driver's Flush(D3D11_1) function.
pfnGenMips
A pointer to the driver's GenMips function.
pfnResourceCopy
A pointer to the driver's ResourceCopy function.
pfnResourceResolveSubresource
A pointer to the driver's ResourceResolveSubresource function.
pfnResourceMap
A pointer to the driver's ResourceMap function.
pfnResourceUnmap
A pointer to the driver's ResourceUnmap function.
pfnResourceIsStagingBusy
A pointer to the driver's ResourceIsStagingBusy function.
pfnRelocateDeviceFuncs
A pointer to the driver's RelocateDeviceFuncs(D3D11_1) function.
pfnCalcPrivateResourceSize
A pointer to the driver's CalcPrivateResourceSize(D3D11) function.
pfnCalcPrivateOpenedResourceSize
A pointer to the driver's CalcPrivateOpenedResourceSize function.
pfnCreateResource
A pointer to the driver's CreateResource(D3D11) function.
pfnOpenResource
A pointer to the driver's OpenResource(D3D10) function.
pfnDestroyResource
A pointer to the driver's DestroyResource(D3D10) function.
pfnCalcPrivateShaderResourceViewSize
A pointer to the driver's CalcPrivateShaderResourceViewSize(D3D11) function.
pfnCreateShaderResourceView
A pointer to the driver's CreateShaderResourceView(D3D11) function.
pfnDestroyShaderResourceView
A pointer to the driver's DestroyShaderResourceView function.
pfnCalcPrivateRenderTargetViewSize
A pointer to the driver's CalcPrivateRenderTargetViewSize function.
pfnCreateRenderTargetView
A pointer to the driver's CreateRenderTargetView function.
pfnDestroyRenderTargetView
A pointer to the driver's DestroyRenderTargetView function.
pfnCalcPrivateDepthStencilViewSize
A pointer to the driver's CalcPrivateDepthStencilViewSize(D3D11) function.
pfnCreateDepthStencilView
A pointer to the driver's CreateDepthStencilView(D3D11) function.
pfnDestroyDepthStencilView
A pointer to the driver's DestroyDepthStencilView function.
pfnCalcPrivateElementLayoutSize
A pointer to the driver's CalcPrivateElementLayoutSize function.
pfnCreateElementLayout
A pointer to the driver's CreateElementLayout function.
pfnDestroyElementLayout
A pointer to the driver's DestroyElementLayout function.
pfnCalcPrivateBlendStateSize
A pointer to the driver's CalcPrivateBlendStateSize(D3D11_1) function.
pfnCreateBlendState
A pointer to the driver's CreateBlendState(D3D11_1) function.
pfnDestroyBlendState
A pointer to the driver's DestroyBlendState function.
pfnCalcPrivateDepthStencilStateSize
A pointer to the driver's CalcPrivateDepthStencilStateSize function.
pfnCreateDepthStencilState
A pointer to the driver's CreateDepthStencilState function.
pfnDestroyDepthStencilState
A pointer to the driver's DestroyDepthStencilState function.
pfnCalcPrivateRasterizerStateSize
A pointer to the driver's CalcPrivateRasterizerStateSize(D3D11_1) function.
pfnCreateRasterizerState
A pointer to the driver's CreateRasterizerState(D3D11_1) function.
pfnDestroyRasterizerState
A pointer to the driver's DestroyRasterizerState function.
pfnCalcPrivateShaderSize
A pointer to the driver's CalcPrivateShaderSize(D3D11_1) function.
pfnCreateVertexShader
A pointer to the driver's CreateVertexShader(D3D11_1) function.
pfnCreateGeometryShader
A pointer to the driver's CreateGeometryShader(D3D11_1) function.
pfnCreatePixelShader
A pointer to the driver's CreatePixelShader(D3D11_1) function.
pfnCalcPrivateGeometryShaderWithStreamOutput
A pointer to the driver's CalcPrivateGeometryShaderWithStreamOutput(D3D11_1) function.
pfnCreateGeometryShaderWithStreamOutput
A pointer to the driver's CreateGeometryShaderWithStreamOutput(D3D11_1) function.
pfnDestroyShader
A pointer to the driver's DestroyShader function.
pfnCalcPrivateSamplerSize
A pointer to the driver's CalcPrivateSamplerSize function.
pfnCreateSampler
A pointer to the driver's CreateSampler function.
pfnDestroySampler
A pointer to the driver's DestroySampler function.
pfnCalcPrivateQuerySize
A pointer to the driver's CalcPrivateQuerySize function.
pfnCreateQuery
A pointer to the driver's CreateQuery(D3D10) function.
pfnDestroyQuery
A pointer to the driver's DestroyQuery(D3D10) function.
pfnCheckFormatSupport
A pointer to the driver's CheckFormatSupport function.
pfnCheckMultisampleQualityLevels
A pointer to the driver's CheckMultisampleQualityLevels function.
pfnCheckCounterInfo
A pointer to the driver's CheckCounterInfo function.
pfnCheckCounter
A pointer to the driver's CheckCounter function.
pfnDestroyDevice
A pointer to the driver's DestroyDevice(D3D10) function.
pfnSetTextFilterSize
A pointer to the driver's SetTextFilterSize function.
pfnResourceConvert
A pointer to the driver's ResourceCopy function. For more information about whether to implement a separate ResourceConvert function or to point to the multipurpose ResourceCopy, see the Remarks section of ResourceCopy.
pfnResourceConvertRegion
A pointer to the driver's ResourceCopyRegion(D3D11_1) function. For more information about whether to implement a separate ResourceConvertRegion(D3D11_1) function or to point to the multipurpose ResourceCopyRegion(D3D11_1), see the Remarks section of ResourceCopyRegion(D3D11_1).
pfnResetPrimitiveID
pfnSetVertexPipelineOutput
pfnDrawIndexedInstancedIndirect
A pointer to the driver's DrawIndexedInstancedIndirect function.
pfnDrawInstancedIndirect
A pointer to the driver's DrawInstancedIndirect function.
pfnCommandListExecute
A pointer to the driver's CommandListExecute function. The driver is only required to implement CommandListExecute if the driver supports the D3D11DDICAPS_COMMANDLISTS_BUILD_2 capability.
pfnHsSetShaderResources
A pointer to the driver's HsSetShaderResources function.
pfnHsSetShader
A pointer to the driver's HsSetShader function.
pfnHsSetSamplers
A pointer to the driver's HsSetSamplers function.
pfnHsSetConstantBuffers
A pointer to the driver's HsSetConstantBuffers(D3D11_1) function.
pfnDsSetShaderResources
A pointer to the driver's DsSetShaderResources function.
pfnDsSetShader
A pointer to the driver's DsSetShader function.
pfnDsSetSamplers
A pointer to the driver's DsSetSamplers function.
pfnDsSetConstantBuffers
A pointer to the driver's DsSetConstantBuffers(D3D11_1) function.
pfnCreateHullShader
A pointer to the driver's CreateHullShader(D3D11_1) function.
pfnCreateDomainShader
A pointer to the driver's CreateDomainShader(D3D11_1) function.
pfnCheckDeferredContextHandleSizes
A pointer to the driver's CheckDeferredContextHandleSizes function. The driver is only required to implement CheckDeferredContextHandleSizes if the driver supports the D3D11DDICAPS_COMMANDLISTS_BUILD_2 capability.
pfnCalcDeferredContextHandleSize
A pointer to the driver's CalcDeferredContextHandleSize function. The driver is only required to implement CalcDeferredContextHandleSize if the driver supports the D3D11DDICAPS_COMMANDLISTS_BUILD_2 capability.
pfnCalcPrivateDeferredContextSize
A pointer to the driver's CalcPrivateDeferredContextSize function. The driver is only required to implement CalcPrivateDeferredContextSize if the driver supports the D3D11DDICAPS_COMMANDLISTS_BUILD_2 capability.
pfnCreateDeferredContext
A pointer to the driver's CreateDeferredContext function. The driver is only required to implement CreateDeferredContext if the driver supports the D3D11DDICAPS_COMMANDLISTS_BUILD_2 capability.
pfnAbandonCommandList
A pointer to the driver's AbandonCommandList function. The driver is only required to implement AbandonCommandList if the driver supports the D3D11DDICAPS_COMMANDLISTS_BUILD_2 capability.
pfnCalcPrivateCommandListSize
A pointer to the driver's CalcPrivateCommandListSize function. The driver is only required to implement CalcPrivateCommandListSize if the driver supports the D3D11DDICAPS_COMMANDLISTS_BUILD_2 capability.
pfnCreateCommandList
A pointer to the driver's CreateCommandList function. The driver is only required to implement CreateCommandList if the driver supports the D3D11DDICAPS_COMMANDLISTS_BUILD_2 capability.
pfnDestroyCommandList
A pointer to the driver's DestroyCommandList function. The driver is only required to implement DestroyCommandList if the driver supports the D3D11DDICAPS_COMMANDLISTS_BUILD_2 capability.
pfnCalcPrivateTessellationShaderSize
A pointer to the driver's CalcPrivateTessellationShaderSize(D3D11_1) function.
pfnPsSetShaderWithIfaces
A pointer to the driver's PsSetShaderWithIfaces function.
pfnVsSetShaderWithIfaces
A pointer to the driver's VsSetShaderWithIfaces function.
pfnGsSetShaderWithIfaces
A pointer to the driver's GsSetShaderWithIfaces function.
pfnHsSetShaderWithIfaces
A pointer to the driver's HsSetShaderWithIfaces function.
pfnDsSetShaderWithIfaces
A pointer to the driver's DsSetShaderWithIfaces function.
pfnCsSetShaderWithIfaces
A pointer to the driver's CsSetShaderWithIfaces function.
pfnCreateComputeShader
A pointer to the driver's CreateComputeShader function.
pfnCsSetShader
A pointer to the driver's CsSetShader function.
pfnCsSetShaderResources
A pointer to the driver's CsSetShaderResources function.
pfnCsSetSamplers
A pointer to the driver's CsSetSamplers function.
pfnCsSetConstantBuffers
A pointer to the driver's CsSetConstantBuffers(D3D11_1) function.
pfnCalcPrivateUnorderedAccessViewSize
A pointer to the driver's CalcPrivateUnorderedAccessViewSize function.
pfnCreateUnorderedAccessView
A pointer to the driver's CreateUnorderedAccessView function.
pfnDestroyUnorderedAccessView
A pointer to the driver's DestroyUnorderedAccessView function.
pfnClearUnorderedAccessViewUint
A pointer to the driver's ClearUnorderedAccessViewUINT function.
pfnClearUnorderedAccessViewFloat
A pointer to the driver's ClearUnorderedAccessViewFLOAT function.
pfnCsSetUnorderedAccessViews
A pointer to the driver's CsSetUnorderedAccessViews function.
pfnDispatch
A pointer to the driver's Dispatch function.
pfnDispatchIndirect
A pointer to the driver's DispatchIndirect function.
pfnSetResourceMinLOD
A pointer to the driver's SetResourceMinLOD function.
pfnCopyStructureCount
A pointer to the driver's CopyStructureCount function.
pfnRecycleCommandList
A pointer to the driver's RecycleCommandList function.
pfnRecycleCreateCommandList
A pointer to the driver's RecycleCreateCommandList function.
pfnRecycleCreateDeferredContext
A pointer to the driver's RecycleCreateDeferredContext function.
pfnRecycleDestroyCommandList
A pointer to the driver's RecycleDestroyCommandList function.
pfnDiscard
A pointer to the driver's Discard(D3D11_1) function.
pfnAssignDebugBinary
A pointer to the driver's AssignDebugBinary function.
pfnDynamicConstantBufferMapNoOverwrite
A pointer to the driver's ResourceMap function.
pfnCheckDirectFlipSupport
A pointer to the driver's CheckDirectFlipSupport(D3D11_1) function.
pfnClearView
A pointer to the driver's ClearView function.
Remarks
The order of user-mode display driver functions (that is, the order of the members of the D3D11_1DDI_DEVICEFUNCS structure) is in decreasing order of priority (in regard to performance).
The user-mode display driver can use different names for these functions because the address of the function table (this structure) is shared between the Direct3D 11.1 runtime and the driver through the call to the driver's CreateDevice(D3D10) function.
The pfnResetPrimitiveID and pfnSetVertexPipelineOutput members (not shown here) and their data types are reserved for system use and should not be used in your driver.
Deferred contexts
For a list of the functions that are not leveraged for deferred contexts, see Excluding DDI Functions for Deferred Contexts.Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 |
Minimum supported server | Windows Server 2012 |
Header | d3d10umddi.h (include D3d10umddi.h) |