PFND3D11DDI_SETUNORDEREDACCESSVIEWS callback function (d3d10umddi.h)
The CsSetUnorderedAccessViews function sets unordered access view (UAV) objects for a compute shader.
Syntax
PFND3D11DDI_SETUNORDEREDACCESSVIEWS Pfnd3d11ddiSetunorderedaccessviews;
void Pfnd3d11ddiSetunorderedaccessviews(
D3D10DDI_HDEVICE unnamedParam1,
UINT StartSlot,
[in] UINT NumViews,
const D3D11DDI_HUNORDEREDACCESSVIEW *unnamedParam4,
const UINT *unnamedParam5
)
{...}
Parameters
unnamedParam1
hDevice [in]
A handle to the display device (graphics context).
StartSlot
The offset to the first view to set.
[in] NumViews
The total number of views to set.
unnamedParam4
pUAVInitialCounts [in]
An array of append and consume buffer offsets. A value of -1 indicates that the current offset should be kept. Any other values set the hidden counter for that appendable and consumable UAV. pUAVInitialCounts is only relevant for UAVs of the phUnorderedAccessView array that were created with either D3D11_DDI_BUFFER_UAV_FLAG_APPEND or D3D11_DDI_BUFFER_UAV_FLAG_COUNTER specified in the Flags member of the D3D11DDIARG_BUFFER_UNORDEREDACCESSVIEW structure when the UAV was created; otherwise, the argument is ignored.
unnamedParam5
phUnorderedAccessView [in]
An array of handles to the driver's private data for unordered access view objects to set. Note that some handle values can be NULL.
Return value
None
Remarks
The driver can use the pfnSetErrorCb callback function to set an error code.
The driver should not encounter any error, except for D3DDDIERR_DEVICEREMOVED. Therefore, if the driver passes any error, except for D3DDDIERR_DEVICEREMOVED, in a call to the pfnSetErrorCb function, the Microsoft Direct3D runtime determines that the error is critical. Even if the device is removed, the driver is not required to return D3DDDIERR_DEVICEREMOVED; however, if device removal interferes with the operation of CsSetUnorderedAccessViews (which typically should not happen), the driver can return D3DDDIERR_DEVICEREMOVED.
Requirements
Requirement | Value |
---|---|
Minimum supported client | CsSetUnorderedAccessViews is supported beginning with the Windows 7 operating system. |
Target Platform | Desktop |
Header | d3d10umddi.h (include D3d10umddi.h) |