PFND3D10DDI_CALCPRIVATEDEPTHSTENCILSTATESIZE callback function (d3d10umddi.h)

The CalcPrivateDepthStencilStateSize function determines the size of the user-mode display driver's private region of memory (that is, the size of internal driver structures, not the size of the resource video memory) for a depth stencil state.

Syntax

PFND3D10DDI_CALCPRIVATEDEPTHSTENCILSTATESIZE Pfnd3d10ddiCalcprivatedepthstencilstatesize;

SIZE_T Pfnd3d10ddiCalcprivatedepthstencilstatesize(
  D3D10DDI_HDEVICE unnamedParam1,
  const D3D10_DDI_DEPTH_STENCIL_DESC *unnamedParam2
)
{...}

Parameters

unnamedParam1

hDevice [in]

A handle to the display device (graphics context).

unnamedParam2

pDepthStencilDesc [in]

A pointer to a D3D10_DDI_DEPTH_STENCIL_DESC structure that describes the parameters that the user-mode display driver uses to calculate the size of the memory region.

Return value

CalcPrivateDepthStencilStateSize returns the size of the memory region that the driver requires for creating a depth stencil state.

Requirements

Requirement Value
Minimum supported client Available in Windows Vista and later versions of the Windows operating systems.
Target Platform Desktop
Header d3d10umddi.h (include D3d10umddi.h)

See also

D3D10DDI_DEVICEFUNCS

D3D10_DDI_DEPTH_STENCIL_DESC