PFND3D10DDI_CALCPRIVATEDEPTHSTENCILSTATESIZE callback function (d3d10umddi.h)
The CalcPrivateDepthStencilStateSize function determines the size of the user-mode display driver's private region of memory (that is, the size of internal driver structures, not the size of the resource video memory) for a depth stencil state.
Syntax
PFND3D10DDI_CALCPRIVATEDEPTHSTENCILSTATESIZE Pfnd3d10ddiCalcprivatedepthstencilstatesize;
SIZE_T Pfnd3d10ddiCalcprivatedepthstencilstatesize(
D3D10DDI_HDEVICE unnamedParam1,
const D3D10_DDI_DEPTH_STENCIL_DESC *unnamedParam2
)
{...}
Parameters
unnamedParam1
hDevice [in]
A handle to the display device (graphics context).
unnamedParam2
pDepthStencilDesc [in]
A pointer to a D3D10_DDI_DEPTH_STENCIL_DESC structure that describes the parameters that the user-mode display driver uses to calculate the size of the memory region.
Return value
CalcPrivateDepthStencilStateSize returns the size of the memory region that the driver requires for creating a depth stencil state.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Available in Windows Vista and later versions of the Windows operating systems. |
Target Platform | Desktop |
Header | d3d10umddi.h (include D3d10umddi.h) |