Allgemeine Funktionen (Direct3D 10-Grafiken)
D3DX liefert die folgenden allgemeinen Funktionen.
- D3DX10CheckVersion-
- D3DX10CompileEffectFromFile
- D3DX10CompileEffectFromMemory
- D3DX10CompileEffectFromResource
- D3DX10CompileFromFile-
- D3DX10CompileFromMemory
- D3DX10CompileFromResource-
- D3DX10CompileShaderFromFile-
- D3DX10CompileShaderFromMemory
- D3DX10CompileShaderFromResource-
- D3DX10CreateAsyncCompilerProcessor
- D3DX10CreateAsyncEffectCompilerProcessor
- D3DX10CreateAsyncEffectCreateProcessor
- D3DX10CreateAsyncEffectPoolCreateProcessor
- D3DX10CreateAsyncFileLoader
- D3DX10CreateAsyncMemoryLoader
- D3DX10CreateAsyncResourceLoader-
- D3DX10CreateAsyncShaderCompilerProcessor
- D3DX10CreateAsyncShaderPreprocessProcessor
- D3DX10CreateAsyncShaderResourceViewProcessor-
- D3DX10CreateDevice-
- D3DX10CreateDeviceAndSwapChain
- D3DX10CreateEffectFromFile
- D3DX10CreateEffectFromMemory
- D3DX10CreateEffectFromResource
- D3DX10CreateEffectPoolFromFile
- D3DX10CreateEffectPoolFromMemory
- D3DX10CreateEffectPoolFromResource
- D3DX10CreateFont
- D3DX10CreateFontIndirect
- D3DX10CreateSprite-
- D3DX10CreateThreadPump
- D3DX10DisassembleEffect
- D3DX10DisassembleShader
- D3DX10DebugMute
- D3DX10GetDriverLevel-
- D3DX10GetFeatureLevel1
- D3DX10PreprocessShaderFromFile-
- D3DX10PreprocessShaderFromMemory
- D3DX10PreprocessShaderFromResource-
- D3DX10ReflectShader-
- D3DX10UnsetAllDeviceObjects
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