共用方式為


PoseExtensions.Multiply 方法

定義

多載

Multiply(Pose, Pose)
Multiply(Pose, Vector3)

Multiply(Pose, Pose)

public static UnityEngine.Pose Multiply (this UnityEngine.Pose lhs, UnityEngine.Pose rhs);
static member Multiply : UnityEngine.Pose * UnityEngine.Pose -> UnityEngine.Pose
<Extension()>
Public Function Multiply (lhs As Pose, rhs As Pose) As Pose

參數

lhs
UnityEngine.Pose
rhs
UnityEngine.Pose

傳回

UnityEngine.Pose

適用於

Multiply(Pose, Vector3)

public static UnityEngine.Vector3 Multiply (this UnityEngine.Pose pose, UnityEngine.Vector3 position);
static member Multiply : UnityEngine.Pose * UnityEngine.Vector3 -> UnityEngine.Vector3
<Extension()>
Public Function Multiply (pose As Pose, position As Vector3) As Vector3

參數

pose
UnityEngine.Pose
position
UnityEngine.Vector3

傳回

UnityEngine.Vector3

適用於