AnchorManager.SaveAnchors 方法
定義
重要
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多載
SaveAnchors() |
將 spongy 錨點儲存至永續性記憶體 |
SaveAnchors(List<AnchorManager.SpongyAnchorWithId>) |
SaveAnchors()
將 spongy 錨點儲存至永續性記憶體
public System.Threading.Tasks.Task SaveAnchors ();
abstract member SaveAnchors : unit -> System.Threading.Tasks.Task
override this.SaveAnchors : unit -> System.Threading.Tasks.Task
Public Function SaveAnchors () As Task
傳回
實作
適用於
SaveAnchors(List<AnchorManager.SpongyAnchorWithId>)
protected virtual System.Threading.Tasks.Task SaveAnchors (System.Collections.Generic.List<Microsoft.MixedReality.WorldLocking.Core.AnchorManager.SpongyAnchorWithId> spongyAnchors);
abstract member SaveAnchors : System.Collections.Generic.List<Microsoft.MixedReality.WorldLocking.Core.AnchorManager.SpongyAnchorWithId> -> System.Threading.Tasks.Task
override this.SaveAnchors : System.Collections.Generic.List<Microsoft.MixedReality.WorldLocking.Core.AnchorManager.SpongyAnchorWithId> -> System.Threading.Tasks.Task
Protected Overridable Function SaveAnchors (spongyAnchors As List(Of AnchorManager.SpongyAnchorWithId)) As Task
參數
- spongyAnchors
- List<AnchorManager.SpongyAnchorWithId>