共用方式為


AnchorManager.SaveAnchors 方法

定義

多載

SaveAnchors()

將 spongy 錨點儲存至永續性記憶體

SaveAnchors(List<AnchorManager.SpongyAnchorWithId>)

SaveAnchors()

將 spongy 錨點儲存至永續性記憶體

public System.Threading.Tasks.Task SaveAnchors ();
abstract member SaveAnchors : unit -> System.Threading.Tasks.Task
override this.SaveAnchors : unit -> System.Threading.Tasks.Task
Public Function SaveAnchors () As Task

傳回

實作

適用於

SaveAnchors(List<AnchorManager.SpongyAnchorWithId>)

protected virtual System.Threading.Tasks.Task SaveAnchors (System.Collections.Generic.List<Microsoft.MixedReality.WorldLocking.Core.AnchorManager.SpongyAnchorWithId> spongyAnchors);
abstract member SaveAnchors : System.Collections.Generic.List<Microsoft.MixedReality.WorldLocking.Core.AnchorManager.SpongyAnchorWithId> -> System.Threading.Tasks.Task
override this.SaveAnchors : System.Collections.Generic.List<Microsoft.MixedReality.WorldLocking.Core.AnchorManager.SpongyAnchorWithId> -> System.Threading.Tasks.Task
Protected Overridable Function SaveAnchors (spongyAnchors As List(Of AnchorManager.SpongyAnchorWithId)) As Task

參數

傳回

適用於