共用方式為


AnchorManager.AnchorFromSpongy 屬性

定義

從 spongy 空間轉換成空間錨點所在的位置。

public virtual UnityEngine.Pose AnchorFromSpongy { get; }
member this.AnchorFromSpongy : UnityEngine.Pose
Public Overridable ReadOnly Property AnchorFromSpongy As Pose

屬性值

UnityEngine.Pose

實作

適用於