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AlignmentManager.AddAlignmentAnchor(String, Pose, Pose) 方法

定義

public Microsoft.MixedReality.WorldLocking.Core.AnchorId AddAlignmentAnchor (string uniqueName, UnityEngine.Pose virtualPose, UnityEngine.Pose lockedPose);
abstract member AddAlignmentAnchor : string * UnityEngine.Pose * UnityEngine.Pose -> Microsoft.MixedReality.WorldLocking.Core.AnchorId
override this.AddAlignmentAnchor : string * UnityEngine.Pose * UnityEngine.Pose -> Microsoft.MixedReality.WorldLocking.Core.AnchorId
Public Function AddAlignmentAnchor (uniqueName As String, virtualPose As Pose, lockedPose As Pose) As AnchorId

參數

uniqueName
String
virtualPose
UnityEngine.Pose
lockedPose
UnityEngine.Pose

傳回

實作

適用於