共用方式為


MPSMatrixCopyToImage.Encode 方法

定義

多載

Encode(IMTLCommandBuffer, MPSMatrix, NSArray<MPSImage>)
Encode(IMTLCommandBuffer, MPSMatrix, MPSImage)

Encode(IMTLCommandBuffer, MPSMatrix, NSArray<MPSImage>)

[Foundation.Export("encodeBatchToCommandBuffer:sourceMatrix:destinationImages:")]
public virtual void Encode (Metal.IMTLCommandBuffer commandBuffer, MetalPerformanceShaders.MPSMatrix sourceMatrix, Foundation.NSArray<MetalPerformanceShaders.MPSImage> destinationImages);
abstract member Encode : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSMatrix * Foundation.NSArray<MetalPerformanceShaders.MPSImage> -> unit
override this.Encode : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSMatrix * Foundation.NSArray<MetalPerformanceShaders.MPSImage> -> unit

參數

commandBuffer
IMTLCommandBuffer
sourceMatrix
MPSMatrix
destinationImages
NSArray<MPSImage>
屬性

適用於

Encode(IMTLCommandBuffer, MPSMatrix, MPSImage)

[Foundation.Export("encodeToCommandBuffer:sourceMatrix:destinationImage:")]
public virtual void Encode (Metal.IMTLCommandBuffer commandBuffer, MetalPerformanceShaders.MPSMatrix sourceMatrix, MetalPerformanceShaders.MPSImage destinationImage);
abstract member Encode : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSMatrix * MetalPerformanceShaders.MPSImage -> unit
override this.Encode : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSMatrix * MetalPerformanceShaders.MPSImage -> unit

參數

commandBuffer
IMTLCommandBuffer
sourceMatrix
MPSMatrix
destinationImage
MPSImage
屬性

適用於