Matrix4d.LookAt 方法
定义
重要
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重载
LookAt(Double, Double, Double, Double, Double, Double, Double, Double, Double) | |
LookAt(Vector3d, Vector3d, Vector3d) |
LookAt(Double, Double, Double, Double, Double, Double, Double, Double, Double)
public static OpenTK.Matrix4d LookAt (double eyeX, double eyeY, double eyeZ, double targetX, double targetY, double targetZ, double upX, double upY, double upZ);
static member LookAt : double * double * double * double * double * double * double * double * double -> OpenTK.Matrix4d
参数
- eyeX
- Double
- eyeY
- Double
- eyeZ
- Double
- targetX
- Double
- targetY
- Double
- targetZ
- Double
- upX
- Double
- upY
- Double
- upZ
- Double