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PoseExtensions.Multiply 메서드

정의

오버로드

Multiply(Pose, Pose)
Multiply(Pose, Vector3)

Multiply(Pose, Pose)

public static UnityEngine.Pose Multiply (this UnityEngine.Pose lhs, UnityEngine.Pose rhs);
static member Multiply : UnityEngine.Pose * UnityEngine.Pose -> UnityEngine.Pose
<Extension()>
Public Function Multiply (lhs As Pose, rhs As Pose) As Pose

매개 변수

lhs
UnityEngine.Pose
rhs
UnityEngine.Pose

반환

UnityEngine.Pose

적용 대상

Multiply(Pose, Vector3)

public static UnityEngine.Vector3 Multiply (this UnityEngine.Pose pose, UnityEngine.Vector3 position);
static member Multiply : UnityEngine.Pose * UnityEngine.Vector3 -> UnityEngine.Vector3
<Extension()>
Public Function Multiply (pose As Pose, position As Vector3) As Vector3

매개 변수

pose
UnityEngine.Pose
position
UnityEngine.Vector3

반환

UnityEngine.Vector3

적용 대상