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AlignmentManager.GetAlignmentPose(AnchorId, Pose) 메서드

정의

public bool GetAlignmentPose (Microsoft.MixedReality.WorldLocking.Core.AnchorId anchorId, out UnityEngine.Pose lockedPose);
abstract member GetAlignmentPose : Microsoft.MixedReality.WorldLocking.Core.AnchorId * Pose -> bool
override this.GetAlignmentPose : Microsoft.MixedReality.WorldLocking.Core.AnchorId * Pose -> bool
Public Function GetAlignmentPose (anchorId As AnchorId, ByRef lockedPose As Pose) As Boolean

매개 변수

anchorId
AnchorId
lockedPose
UnityEngine.Pose

반환

구현

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