ID3DXRenderToEnvMap::BeginParabolic method
Initiate the rendering of a parabolic environment map.
Syntax
HRESULT BeginParabolic(
[in] LPDIRECT3DTEXTURE9 pTexZPos,
[in] LPDIRECT3DTEXTURE9 pTexZNeg
);
Parameters
-
pTexZPos [in]
-
Type: LPDIRECT3DTEXTURE9
Pointer to an IDirect3DTexture9 interface that represents the positive render texture.
-
pTexZNeg [in]
-
Type: LPDIRECT3DTEXTURE9
Pointer to an IDirect3DTexture9 interface that represents the negative render texture.
Return value
Type: HRESULT
If the function succeeds, the return value is D3D_OK. If the function fails, the return value can be one of the following: D3DERR_INVALIDCALL.E_FAIL
Remarks
See ID3DXRenderToEnvMap::Face to draw the faces.
Requirements
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Header |
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Library |
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See also