ID3DXRenderToEnvMap::End method
Restore all render targets and, if needed, compose all the rendered faces into the environment map surface.
Syntax
HRESULT End(
[in] DWORD MipFilter
);
Parameters
-
MipFilter [in]
-
Type: DWORD
A valid combination of one or more D3DX_FILTER flags.
Return value
Type: HRESULT
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.
Requirements
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See also