ID3DXRenderToEnvMap::BeginHemisphere method
Initiate the rendering of a hemispheric environment map.
Syntax
HRESULT BeginHemisphere(
[in] LPDIRECT3DTEXTURE9 pTexZPos,
[in] LPDIRECT3DTEXTURE9 pTexZNeg
);
Parameters
-
pTexZPos [in]
-
Type: LPDIRECT3DTEXTURE9
Pointer to an IDirect3DTexture9 interface that represents the positive texture render surface.
-
pTexZNeg [in]
-
Type: LPDIRECT3DTEXTURE9
Pointer to an IDirect3DTexture9 interface that represents the negative texture render surface.
Return value
Type: HRESULT
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be one of the following: D3DERR_INVALIDCALL.E_FAIL
Remarks
See ID3DXRenderToEnvMap::Face to draw the face.
Requirements
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Header |
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Library |
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See also