ID3DXEffectCompiler interface

The ID3DXEffectCompiler interface compiles an effect from a function or from a vertex shader.

Members

The ID3DXEffectCompiler interface inherits from ID3DXBaseEffect. ID3DXEffectCompiler also has these types of members:

Methods

The ID3DXEffectCompiler interface has these methods.

Method Description
CompileEffect Compile an effect.
CompileShader Compiles a shader from an effect that contains one or more functions.
GetLiteral Gets a literal status of a parameter. A literal parameter has a value that doesn't change during the lifetime of an effect.
SetLiteral Toggles the literal status of a parameter. A literal parameter has a value that doesn't change during the lifetime of an effect.

 

Remarks

The ID3DXEffectCompiler interface is obtained by calling D3DXCreateEffectCompiler, D3DXCreateEffectCompilerFromFile, or D3DXCreateEffectCompilerFromResource.

The LPD3DXEFFECTCOMPILER type is defined as a pointer to this interface.

typedef interface ID3DXEffectCompiler ID3DXEffectCompiler;
typedef interface ID3DXEffectCompiler *LPD3DXEFFECTCOMPILER;

Requirements

Requirement Value
Header
D3DX9Effect.h
Library
D3dx9.lib

See also

ID3DXBaseEffect

Effect Interfaces

D3DXCreateEffectCompiler

D3DXCreateEffectCompilerFromFile

D3DXCreateEffectCompilerFromResource