GameSaveBlobInfoQuery Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Enumerates the blobs in a GameSaveContainer.
public ref class GameSaveBlobInfoQuery sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Gaming.XboxLive.StorageApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
class GameSaveBlobInfoQuery final
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Gaming.XboxLive.StorageApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
public sealed class GameSaveBlobInfoQuery
Public NotInheritable Class GameSaveBlobInfoQuery
- Inheritance
- Attributes
Windows requirements
Device family |
Xbox Live Extension SDK (introduced in 10.0.10240.0)
Windows 10 Fall Creators Update (introduced in 10.0.16299.0) |
API contract |
Windows.Gaming.XboxLive.StorageApiContract (introduced in v1.0)
|
Remarks
Use GameSaveContainer.CreateBlobInfoQuery to create a GameSaveBlobInfoQuery instance.
Important
This API is targeted towards UWP games and apps with Xbox Live Enabled. Calls to these APIs made from sources that are not Xbox Live enabled will not be able to sync data to the cloud.
Methods
GetBlobInfoAsync() |
Asynchronously retrieves information for all blobs that match this query. |
GetBlobInfoAsync(UInt32, UInt32) |
Asynchronously retrieves information for the specified subset of blobs that match this query. |
GetItemCountAsync() |
Retrieves the number of blobs that match the query that created this GameSaveBlobInfoQuery object. |