AchievementService Class
Definition
Important
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Represents an endpoint that you can use to access the Achievement service.
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
[Windows.Foundation.Metadata.Version(1)]
public sealed class AchievementService
type AchievementService = class
interface __IAchievementServicePublicNonVirtuals
Public NotInheritable Class AchievementService
- Inheritance
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AchievementService
- Attributes
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Windows.Foundation.Metadata.MarshalingBehaviorAttribute Windows.Foundation.Metadata.ThreadingAttribute Windows.Foundation.Metadata.VersionAttribute
Methods
GetAchievementAsync(String, String, String) |
Returns a specific Achievement object for a specified player. |
GetAchievementsForTitleIdAsync(String, UInt32, AchievementType, Boolean, AchievementOrderBy, UInt32, UInt32) |
Returns an AchievementsResult object containing the first page of achievements for a player of the specified title. |
UpdateAchievementAsync(String, String, UInt32) |
Allow achievement progress to be updated and achievements to be unlocked. This API will work even when offline. On PC and Xbox One, updates will be posted by the system when connection is re-established even if the title isn't running. |
UpdateAchievementAsync(String, UInt32, String, String, UInt32) |
Allow achievement progress to be updated and achievements to be unlocked. This API will work even when offline. On PC and Xbox One, updates will be posted by the system when connection is re-established even if the title isn't running. |