AchievementService.GetAchievementsForTitleIdAsync Method
Definition
Important
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Returns an AchievementsResult object containing the first page of achievements for a player of the specified title.
public Windows.Foundation.IAsyncOperation<Microsoft.Xbox.Services.Achievements.AchievementsResult> GetAchievementsForTitleIdAsync (string xboxUserId, uint titleId, Microsoft.Xbox.Services.Achievements.AchievementType type, bool unlockedOnly, Microsoft.Xbox.Services.Achievements.AchievementOrderBy orderBy, uint skipItems, uint maxItems);
abstract member GetAchievementsForTitleIdAsync : string * uint32 * Microsoft.Xbox.Services.Achievements.AchievementType * bool * Microsoft.Xbox.Services.Achievements.AchievementOrderBy * uint32 * uint32 -> Windows.Foundation.IAsyncOperation<Microsoft.Xbox.Services.Achievements.AchievementsResult>
override this.GetAchievementsForTitleIdAsync : string * uint32 * Microsoft.Xbox.Services.Achievements.AchievementType * bool * Microsoft.Xbox.Services.Achievements.AchievementOrderBy * uint32 * uint32 -> Windows.Foundation.IAsyncOperation<Microsoft.Xbox.Services.Achievements.AchievementsResult>
Public Function GetAchievementsForTitleIdAsync (xboxUserId As String, titleId As UInteger, type As AchievementType, unlockedOnly As Boolean, orderBy As AchievementOrderBy, skipItems As UInteger, maxItems As UInteger) As IAsyncOperation(Of AchievementsResult)
Parameters
- xboxUserId
- String
The Xbox User ID of the player.
- titleId
- UInt32
The title ID.
- type
- AchievementType
The achievement type to retrieve.
- unlockedOnly
- Boolean
Indicates whether to return unlocked achievements only.
- orderBy
- AchievementOrderBy
- skipItems
- UInt32
The number of achievements to skip.
- maxItems
- UInt32
The maximum number of achievements the result can contain. Pass 0 to attempt to retrieve all items.
Returns
An AchievementsResult object that contains a list of Achievement objects.
Implements
Remarks
Returns an IAsyncOperation<TResult> object that represents the state of the asynchronous operation. Completion of the asynchronous operation is signaled by using a handler that is passed to the IAsyncOperation<TResult>.Completed property. When the asynchronous operation is complete, the result of the operation can be retrieved by using the IAsyncOperation<TResult>.GetResults method.
See AchievementsResult::GetNextAsync to page in the next set of results.
This method calls V2 GET /users/xuid({xuid})/achievements.