AchievementService.GetAchievementAsync(String, String, String) Method
Definition
Important
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Returns a specific Achievement object for a specified player.
public Windows.Foundation.IAsyncOperation<Microsoft.Xbox.Services.Achievements.Achievement> GetAchievementAsync (string xboxUserId, string serviceConfigurationId, string achievementId);
abstract member GetAchievementAsync : string * string * string -> Windows.Foundation.IAsyncOperation<Microsoft.Xbox.Services.Achievements.Achievement>
override this.GetAchievementAsync : string * string * string -> Windows.Foundation.IAsyncOperation<Microsoft.Xbox.Services.Achievements.Achievement>
Public Function GetAchievementAsync (xboxUserId As String, serviceConfigurationId As String, achievementId As String) As IAsyncOperation(Of Achievement)
Parameters
- xboxUserId
- String
The Xbox User ID of the player.
- serviceConfigurationId
- String
The service configuration ID (SCID) for the service.
- achievementId
- String
The achievement ID.
Returns
The requested Achievement object if it exists. If the achievement does not exist, the method throws a Platform::COMException() exception, with hr = INET_E_OBJECT_NOT_FOUND (0x800C0006L).
Implements
Remarks
Returns an IAsyncOperation<TResult> object that represents the state of the asynchronous operation. Completion of the asynchronous operation is signaled by using a handler that is passed to the IAsyncOperation<TResult>.Completed property. When the asynchronous operation is complete, the result of the operation can be retrieved by using the IAsyncOperation<TResult>.GetResults method.
This method calls V2 GET /users/xuid({xuid})/achievements/{scid}/{achievementId}.