XmlAttributes-Klasse
Stellt eine Auflistung von Attributobjekten dar, die steuern, wie der XmlSerializer Objekte serialisiert und deserialisiert.
Namespace: System.Xml.Serialization
Assembly: System.Xml (in system.xml.dll)
Syntax
'Declaration
Public Class XmlAttributes
'Usage
Dim instance As XmlAttributes
public class XmlAttributes
public ref class XmlAttributes
public class XmlAttributes
public class XmlAttributes
Hinweise
XmlAttributes wird als Teil eines Prozesses erstellt, der die Standardserialisierung überschreibt, die der XmlSerializer für Klasseninstanzen verwendet. Angenommen, Sie möchten ein Objekt serialisieren, das aus einer DLL erstellt wird, auf deren Quelle nicht zugegriffen werden kann. In diesem Fall können Sie XmlAttributeOverrides verwenden und so die Serialisierung des Objekts ändern oder erweitern.
Die Member der XmlAttributes-Klasse entsprechen direkt einer Familie von Attributklassen, die die Serialisierung steuern. Die XmlText-Eigenschaft muss z. B. auf ein XmlTextAttribute festgelegt werden. Hierdurch kann die Serialisierung eines Felds oder einer Eigenschaft überschrieben werden, indem XmlSerializer angewiesen wird, den Eigenschaftenwert als XML-Text zu serialisieren. Eine vollständige Liste von Attributen zur Steuerung der Serialisierung finden Sie unter XmlSerializer.
Weitere Einzelheiten über die Verwendung von XmlAttributeOverrides in Verbindung mit der XmlAttributes-Klasse finden Sie unter Gewusst wie: Angeben eines alternativen Elementnamens für einen XML-Stream.
Beispiel
Im folgenden Beispiel wird eine Instanz der Klasse Orchestra serialisiert, die ein einzelnes Feld mit der Bezeichnung Instruments enthält. Dieses Feld gibt ein Array von Instrument-Objekten zurück. Eine zweite Klasse Brass erbt von der Instrument-Klasse. Im Beispiel wird ein XmlAttributes-Objekt erstellt, um das Instrument-Feld zu überschreiben (das Feld kann so Brass-Objekte aufnehmen), und das XmlAttributes-Objekt einer Instanz der XmlAttributeOverrides-Klasse hinzugefügt.
Imports System
Imports System.IO
Imports System.Xml.Serialization
Imports Microsoft.VisualBasic
Public Class Orchestra
Public Instruments() As Instrument
End Class
Public Class Instrument
Public Name As String
End Class
Public Class Brass
Inherits Instrument
Public IsValved As Boolean
End Class
Public Class Run
Public Shared Sub Main()
Dim test As New Run()
test.SerializeObject("Override.xml")
test.DeserializeObject("Override.xml")
End Sub
Public Sub SerializeObject(ByVal filename As String)
' Each overridden field, property, or type requires
' an XmlAttributes object.
Dim attrs As New XmlAttributes()
' Create an XmlElementAttribute to override the
' field that returns Instrument objects. The overridden field
' returns Brass objects instead.
Dim attr As New XmlElementAttribute()
attr.ElementName = "Brass"
attr.Type = GetType(Brass)
' Add the element to the collection of elements.
attrs.XmlElements.Add(attr)
' Create the XmlAttributeOverrides object.
Dim attrOverrides As New XmlAttributeOverrides()
' Add the type of the class that contains the overridden
' member and the XmlAttributes to override it with to the
' XmlAttributeOverrides object.
attrOverrides.Add(GetType(Orchestra), "Instruments", attrs)
' Create the XmlSerializer using the XmlAttributeOverrides.
Dim s As New XmlSerializer(GetType(Orchestra), attrOverrides)
' Writing the file requires a TextWriter.
Dim writer As New StreamWriter(filename)
' Create the object that will be serialized.
Dim band As New Orchestra()
' Create an object of the derived type.
Dim i As New Brass()
i.Name = "Trumpet"
i.IsValved = True
Dim myInstruments() As Instrument = {i}
band.Instruments = myInstruments
' Serialize the object.
s.Serialize(writer, band)
writer.Close()
End Sub
Public Sub DeserializeObject(ByVal filename As String)
Dim attrOverrides As New XmlAttributeOverrides()
Dim attrs As New XmlAttributes()
' Create an XmlElementAttribute to override the Instrument.
Dim attr As New XmlElementAttribute()
attr.ElementName = "Brass"
attr.Type = GetType(Brass)
' Add the element to the collection of elements.
attrs.XmlElements.Add(attr)
attrOverrides.Add(GetType(Orchestra), "Instruments", attrs)
' Create the XmlSerializer using the XmlAttributeOverrides.
Dim s As New XmlSerializer(GetType(Orchestra), attrOverrides)
Dim fs As New FileStream(filename, FileMode.Open)
Dim band As Orchestra = CType(s.Deserialize(fs), Orchestra)
Console.WriteLine("Brass:")
' The difference between deserializing the overridden
' XML document and serializing it is this: To read the derived
' object values, you must declare an object of the derived type
' (Brass), and cast the Instrument instance to it.
Dim b As Brass
Dim i As Instrument
For Each i In band.Instruments
b = CType(i, Brass)
Console.WriteLine(b.Name + ControlChars.Cr + _
b.IsValved.ToString())
Next i
End Sub
End Class
using System;
using System.IO;
using System.Xml.Serialization;
public class Orchestra
{
public Instrument[] Instruments;
}
public class Instrument
{
public string Name;
}
public class Brass:Instrument
{
public bool IsValved;
}
public class Run
{
public static void Main()
{
Run test = new Run();
test.SerializeObject("Override.xml");
test.DeserializeObject("Override.xml");
}
public void SerializeObject(string filename)
{
/* Each overridden field, property, or type requires
an XmlAttributes object. */
XmlAttributes attrs = new XmlAttributes();
/* Create an XmlElementAttribute to override the
field that returns Instrument objects. The overridden field
returns Brass objects instead. */
XmlElementAttribute attr = new XmlElementAttribute();
attr.ElementName = "Brass";
attr.Type = typeof(Brass);
// Add the element to the collection of elements.
attrs.XmlElements.Add(attr);
// Create the XmlAttributeOverrides object.
XmlAttributeOverrides attrOverrides = new XmlAttributeOverrides();
/* Add the type of the class that contains the overridden
member and the XmlAttributes to override it with to the
XmlAttributeOverrides object. */
attrOverrides.Add(typeof(Orchestra), "Instruments", attrs);
// Create the XmlSerializer using the XmlAttributeOverrides.
XmlSerializer s =
new XmlSerializer(typeof(Orchestra), attrOverrides);
// Writing the file requires a TextWriter.
TextWriter writer = new StreamWriter(filename);
// Create the object that will be serialized.
Orchestra band = new Orchestra();
// Create an object of the derived type.
Brass i = new Brass();
i.Name = "Trumpet";
i.IsValved = true;
Instrument[] myInstruments = {i};
band.Instruments = myInstruments;
// Serialize the object.
s.Serialize(writer,band);
writer.Close();
}
public void DeserializeObject(string filename)
{
XmlAttributeOverrides attrOverrides =
new XmlAttributeOverrides();
XmlAttributes attrs = new XmlAttributes();
// Create an XmlElementAttribute to override the Instrument.
XmlElementAttribute attr = new XmlElementAttribute();
attr.ElementName = "Brass";
attr.Type = typeof(Brass);
// Add the element to the collection of elements.
attrs.XmlElements.Add(attr);
attrOverrides.Add(typeof(Orchestra), "Instruments", attrs);
// Create the XmlSerializer using the XmlAttributeOverrides.
XmlSerializer s =
new XmlSerializer(typeof(Orchestra), attrOverrides);
FileStream fs = new FileStream(filename, FileMode.Open);
Orchestra band = (Orchestra) s.Deserialize(fs);
Console.WriteLine("Brass:");
/* The difference between deserializing the overridden
XML document and serializing it is this: To read the derived
object values, you must declare an object of the derived type
(Brass), and cast the Instrument instance to it. */
Brass b;
foreach(Instrument i in band.Instruments)
{
b = (Brass)i;
Console.WriteLine(
b.Name + "\n" +
b.IsValved);
}
}
}
#using <System.Xml.dll>
#using <System.dll>
using namespace System;
using namespace System::IO;
using namespace System::Xml::Serialization;
public ref class Instrument
{
public:
String^ Name;
};
public ref class Brass: public Instrument
{
public:
bool IsValved;
};
public ref class Orchestra
{
public:
array<Instrument^>^Instruments;
};
void SerializeObject( String^ filename )
{
/* Each overridden field, property, or type requires
an XmlAttributes object. */
XmlAttributes^ attrs = gcnew XmlAttributes;
/* Create an XmlElementAttribute to override the
field that returns Instrument objects. The overridden field
returns Brass objects instead. */
XmlElementAttribute^ attr = gcnew XmlElementAttribute;
attr->ElementName = "Brass";
attr->Type = Brass::typeid;
// Add the element to the collection of elements.
attrs->XmlElements->Add( attr );
// Create the XmlAttributeOverrides object.
XmlAttributeOverrides^ attrOverrides = gcnew XmlAttributeOverrides;
/* Add the type of the class that contains the overridden
member and the XmlAttributes to override it with to the
XmlAttributeOverrides object. */
attrOverrides->Add( Orchestra::typeid, "Instruments", attrs );
// Create the XmlSerializer using the XmlAttributeOverrides.
XmlSerializer^ s = gcnew XmlSerializer( Orchestra::typeid,attrOverrides );
// Writing the file requires a TextWriter.
TextWriter^ writer = gcnew StreamWriter( filename );
// Create the object that will be serialized.
Orchestra^ band = gcnew Orchestra;
// Create an object of the derived type.
Brass^ i = gcnew Brass;
i->Name = "Trumpet";
i->IsValved = true;
array<Instrument^>^myInstruments = {i};
band->Instruments = myInstruments;
// Serialize the object.
s->Serialize( writer, band );
writer->Close();
}
void DeserializeObject( String^ filename )
{
XmlAttributeOverrides^ attrOverrides = gcnew XmlAttributeOverrides;
XmlAttributes^ attrs = gcnew XmlAttributes;
// Create an XmlElementAttribute to override the Instrument.
XmlElementAttribute^ attr = gcnew XmlElementAttribute;
attr->ElementName = "Brass";
attr->Type = Brass::typeid;
// Add the element to the collection of elements.
attrs->XmlElements->Add( attr );
attrOverrides->Add( Orchestra::typeid, "Instruments", attrs );
// Create the XmlSerializer using the XmlAttributeOverrides.
XmlSerializer^ s = gcnew XmlSerializer( Orchestra::typeid,attrOverrides );
FileStream^ fs = gcnew FileStream( filename,FileMode::Open );
Orchestra^ band = dynamic_cast<Orchestra^>(s->Deserialize( fs ));
Console::WriteLine( "Brass:" );
/* The difference between deserializing the overridden
XML document and serializing it is this: To read the derived
object values, you must declare an object of the derived type
(Brass), and cast the Instrument instance to it. */
Brass^ b;
System::Collections::IEnumerator^ myEnum = band->Instruments->GetEnumerator();
while ( myEnum->MoveNext() )
{
Instrument^ i = safe_cast<Instrument^>(myEnum->Current);
b = dynamic_cast<Brass^>(i);
Console::WriteLine( "{0}\n{1}", b->Name, b->IsValved );
}
}
int main()
{
SerializeObject( "Override.xml" );
DeserializeObject( "Override.xml" );
}
import System.*;
import System.IO.*;
import System.Xml.Serialization.*;
public class Orchestra
{
public Instrument instruments[];
} //Orchestra
public class Instrument
{
public String name;
} //Instrument
public class Brass extends Instrument
{
public boolean isValved;
} //Brass
public class Run
{
public static void main(String[] args)
{
Run test = new Run();
test.SerializeObject("Override.xml");
test.DeserializeObject("Override.xml");
} //main
public void SerializeObject(String fileName)
{
/* Each overridden field, property, or type requires
an XmlAttributes object. */
XmlAttributes attrs = new XmlAttributes();
/* Create an XmlElementAttribute to override the
field that returns Instrument objects. The overridden field
returns Brass objects instead. */
XmlElementAttribute attr = new XmlElementAttribute();
attr.set_ElementName("Brass");
attr.set_Type(Brass.class.ToType());
// Add the element to the collection of elements.
attrs.get_XmlElements().Add(attr);
// Create the XmlAttributeOverrides object.
XmlAttributeOverrides attrOverrides = new XmlAttributeOverrides();
/* Add the type of the class that contains the overridden
member and the XmlAttributes to override it with to the
XmlAttributeOverrides object. */
attrOverrides.Add(Orchestra.class.ToType(), "instruments", attrs);
// Create the XmlSerializer using the XmlAttributeOverrides.
XmlSerializer s =
new XmlSerializer(Orchestra.class.ToType(), attrOverrides);
// Writing the file requires a TextWriter.
TextWriter writer = new StreamWriter(fileName);
// Create the object that will be serialized.
Orchestra band = new Orchestra();
// Create an object of the derived type.
Brass i = new Brass();
i.name = "Trumpet";
i.isValved = true;
Instrument myInstruments[] = { i };
band.instruments = myInstruments;
// Serialize the object.
s.Serialize(writer, band);
writer.Close();
} //SerializeObject
public void DeserializeObject(String fileName)
{
XmlAttributeOverrides attrOverrides = new XmlAttributeOverrides();
XmlAttributes attrs = new XmlAttributes();
// Create an XmlElementAttribute to override the Instrument.
XmlElementAttribute attr = new XmlElementAttribute();
attr.set_ElementName("Brass");
attr.set_Type(Brass.class.ToType());
// Add the element to the collection of elements.
attrs.get_XmlElements().Add(attr);
attrOverrides.Add(Orchestra.class.ToType(), "instruments", attrs);
// Create the XmlSerializer using the XmlAttributeOverrides.
XmlSerializer s =
new XmlSerializer(Orchestra.class.ToType(), attrOverrides);
FileStream fs = new FileStream(fileName, FileMode.Open);
Orchestra band = (Orchestra)s.Deserialize(fs);
Console.WriteLine("Brass:");
/* The difference between deserializing the overridden
XML document and serializing it is this: To read the derived
object values, you must declare an object of the derived type
(Brass), and cast the Instrument instance to it. */
Brass b;
for (int iCtr = 0; iCtr < band.instruments.length; iCtr++) {
Instrument i = band.instruments[iCtr];
b = (Brass)i;
Console.WriteLine(b.name + "\n" + Convert.ToString(b.isValved));
}
} //DeserializeObject
} //Run
Vererbungshierarchie
System.Object
System.Xml.Serialization.XmlAttributes
Threadsicherheit
Alle öffentlichen statischen (Shared in Visual Basic) Member dieses Typs sind threadsicher. Bei Instanzmembern ist die Threadsicherheit nicht gewährleistet.
Plattformen
Windows 98, Windows 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile für Pocket PC, Windows Mobile für Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition
.NET Framework unterstützt nicht alle Versionen sämtlicher Plattformen. Eine Liste der unterstützten Versionen finden Sie unter Systemanforderungen.
Versionsinformationen
.NET Framework
Unterstützt in: 2.0, 1.1, 1.0
.NET Compact Framework
Unterstützt in: 2.0
Siehe auch
Referenz
XmlAttributes-Member
System.Xml.Serialization-Namespace
XmlAttributeOverrides-Klasse
XmlSerializer
XmlAttributes-Klasse
Weitere Ressourcen
Einführung in die XML-Serialisierung
Gewusst wie: Angeben eines alternativen Elementnamens für einen XML-Stream
Steuern der XML-Serialisierung mit Attributen
Beispiele für die XML-Serialisierung
XML Schema Definition-Tool (Xsd.exe)