EVT_UFX_DEVICE_USB_STATE_CHANGE回呼函式 (ufxclient.h)
用戶端驅動程序的實作,以更新 USB 裝置的狀態。
語法
EVT_UFX_DEVICE_USB_STATE_CHANGE EvtUfxDeviceUsbStateChange;
void EvtUfxDeviceUsbStateChange(
[in] UFXDEVICE unnamedParam1,
[in] USBFN_DEVICE_STATE unnamedParam2
)
{...}
參數
[in] unnamedParam1
用戶端驅動程式在先前呼叫 UfxDeviceCreate 中收到的USB裝置物件的句柄。
[in] unnamedParam2
指出USB裝置狀態的USBFN_DEVICE_STATE型別旗標。
傳回值
無
備註
函式主機控制器的用戶端驅動程式會藉由呼叫 UfxDeviceCreate 方法,向 USB 函式類別延伸模組 (UFX) 註冊其EVT_UFX_DEVICE_USB_STATE_CHANGE實作。
UFX 會叫用此事件回呼,以通知用戶端驅動程式有關裝置的新狀態。
用戶端驅動程式會呼叫 UfxDeviceEventComplete 方法來指出此事件的完成。
範例
EVT_UFX_DEVICE_USB_STATE_CHANGE UfxDevice_EvtDeviceUsbStateChange;
VOID
UfxDevice_EvtDeviceUsbStateChange (
_In_ UFXDEVICE UfxDevice,
_In_ USBFN_DEVICE_STATE NewState
)
/*++
Routine Description:
EvtDeviceUsbStateChange handler for the UFXDEVICE object.
Arguments:
UfxDevice - UFXDEVICE object representing the device.
NewState - The new device state.
--*/
{
NTSTATUS Status;
PUFXDEVICE_CONTEXT Context;
PCONTROLLER_CONTEXT ControllerContext;
ULONG EpIndex;
USBFN_DEVICE_STATE OldState;
PAGED_CODE();
TraceEntry();
Context = UfxDeviceGetContext(UfxDevice);
ControllerContext = DeviceGetControllerContext(Context->FdoWdfDevice);
OldState = Context->UsbState;
TraceInformation("New STATE: %d", NewState);
Status = UfxDeviceStopOrResumeIdle(UfxDevice, NewState, Context->UsbPort);
LOG_NT_MSG(Status, "Failed to stop or resume idle");
WdfWaitLockAcquire(ControllerContext->InitializeDefaultEndpointLock, NULL);
if (ControllerContext->InitializeDefaultEndpoint == TRUE) {
//
// Reset endpoint 0. This is the last part of soft reset, which was postponed
// until now, since we need to make sure EP0 is created by UFX.
//
DeviceInitializeDefaultEndpoint(Context->FdoWdfDevice);
ControllerContext->InitializeDefaultEndpoint = FALSE;
}
WdfWaitLockRelease(ControllerContext->InitializeDefaultEndpointLock);
if (NewState == UsbfnDeviceStateConfigured && OldState != UsbfnDeviceStateSuspended) {
for (EpIndex = 1; EpIndex < WdfCollectionGetCount(Context->Endpoints); EpIndex++) {
UfxEndpointConfigure(WdfCollectionGetItem(Context->Endpoints, EpIndex));
}
//
// #### TODO: Insert code to allow the controller to accept U1/U2, if supported ####
//
}
if (NewState == UsbfnDeviceStateDetached) {
KeSetEvent(&ControllerContext->DetachEvent,
IO_NO_INCREMENT,
FALSE);
}
UfxDeviceEventComplete(UfxDevice, STATUS_SUCCESS);
TraceExit();
}
規格需求
需求 | 值 |
---|---|
目標平台 | Windows |
最低 KMDF 版本 | 1.0 |
最低UMDF版本 | 2.0 |
標頭 | ufxclient.h |
IRQL | PASSIVE_LEVEL |