UfxDeviceCreate 函式 (ufxclient.h)
建立UFX裝置對象、註冊事件回呼例程,以及指定控制器特定的功能。
語法
NTSTATUS UfxDeviceCreate(
WDFDEVICE WdfDevice,
[in] PUFX_DEVICE_CALLBACKS Callbacks,
[in] PUFX_DEVICE_CAPABILITIES Capabilities,
[in, optional] PWDF_OBJECT_ATTRIBUTES Attributes,
[out] UFXDEVICE *UfxDevice
);
參數
WdfDevice
WDF 裝置物件的句柄。
[in] Callbacks
型 別UFX_DEVICE_CALLBACKS 結構,其中包含要與UFX裝置對象相關聯之驅動程式提供回呼例程的指標。
[in] Capabilities
UFX_DEVICE_CAPABILITIES 結構的指標。
[in, optional] Attributes
WDF_OBJECT_ATTRIBUTES 結構的指標,其中包含新 對象的驅動程式提供屬性。 這個參數是選擇性的,而且可以 WDF_NO_OBJECT_ATTRIBUTES。
[out] UfxDevice
接收新UFX裝置物件句柄之位置的指標。
傳回值
如果作業成功,方法會傳回STATUS_SUCCESS,或NT_SUCCESS (状态) 等於 TRUE 的另一個狀態值。 否則會傳回狀態值,NT_SUCCESS (状态) 等於 FALSE。
備註
用戶端驅動程序必須先呼叫 WdfDeviceCreate , 才能呼叫 UfxDeviceCreate。 一般而言,客戶端驅動程式會從其 EvtDriverDeviceAdd 回呼例程呼叫 UfxDeviceCreate。
下列代碼段示範如何呼叫 UfxDeviceCreate。
NTSTATUS
UfxDevice_DeviceCreate (
_In_ WDFDEVICE WdfDevice
)
/*++
Routine Description:
Routine that registers with UFX and creates the UFX device object.
Arguments:
WdfDevice - Wdf object representing the device.
Return Value:
NTSTATUS.
--*/
{
NTSTATUS Status;
PCONTROLLER_CONTEXT ControllerContext;
UFX_DEVICE_CALLBACKS UfxDeviceCallbacks;
UFX_DEVICE_CAPABILITIES UfxDeviceCapabilities;
PUFXDEVICE_CONTEXT UfxDeviceContext;
UFXDEVICE UfxDevice;
WDF_OBJECT_ATTRIBUTES Attributes;
PAGED_CODE();
TraceEntry();
ControllerContext = DeviceGetControllerContext(WdfDevice);
UFX_DEVICE_CAPABILITIES_INIT(&UfxDeviceCapabilities);
UfxDeviceCapabilities.MaxSpeed = UsbSuperSpeed;
UfxDeviceCapabilities.RemoteWakeSignalDelay = REMOTE_WAKEUP_TIMEOUT_INTERVAL_MS;
//
// Set bitmasks that define the IN and OUT endpoint numbers that are available on the controller
//
//
// #### TODO: Set the IN endpoint mask here if not all endpoint addresses are supported ####
//
// For illustration purposes sample will set default control endpoint 0, 1-4, 8
UfxDeviceCapabilities.InEndpointBitmap = 0x011F;
//
// #### TODO: Set the OUT endpoint mask here if not all endpoint addresses are supported ####
//
// For illustration purposes sample will set default control endpoint 0, 2-7
//
UfxDeviceCapabilities.OutEndpointBitmap = 0x00FD;
//
// Set the event callbacks for the ufxdevice
//
UFX_DEVICE_CALLBACKS_INIT(&UfxDeviceCallbacks);
UfxDeviceCallbacks.EvtDeviceHostConnect = UfxDevice_EvtDeviceHostConnect;
UfxDeviceCallbacks.EvtDeviceHostDisconnect = UfxDevice_EvtDeviceHostDisconnect;
UfxDeviceCallbacks.EvtDeviceAddressed = UfxDevice_EvtDeviceAddressed;
UfxDeviceCallbacks.EvtDeviceEndpointAdd = UfxDevice_EvtDeviceEndpointAdd;
UfxDeviceCallbacks.EvtDeviceDefaultEndpointAdd = UfxDevice_EvtDeviceDefaultEndpointAdd;
UfxDeviceCallbacks.EvtDeviceUsbStateChange = UfxDevice_EvtDeviceUsbStateChange;
UfxDeviceCallbacks.EvtDevicePortChange = UfxDevice_EvtDevicePortChange;
UfxDeviceCallbacks.EvtDevicePortDetect = UfxDevice_EvtDevicePortDetect;
UfxDeviceCallbacks.EvtDeviceRemoteWakeupSignal = UfxDevice_EvtDeviceRemoteWakeupSignal;
UfxDeviceCallbacks.EvtDeviceTestModeSet = UfxDevice_EvtDeviceTestModeSet;
UfxDeviceCallbacks.EvtDeviceSuperSpeedPowerFeature = UfxDevice_EvtDeviceSuperSpeedPowerFeature;
// Context associated with UFXDEVICE object
WDF_OBJECT_ATTRIBUTES_INIT_CONTEXT_TYPE(&Attributes, UFXDEVICE_CONTEXT);
Attributes.EvtCleanupCallback = UfxDevice_EvtCleanupCallback;
// Create the UFXDEVICE object
Status = UfxDeviceCreate(WdfDevice,
&UfxDeviceCallbacks,
&UfxDeviceCapabilities,
&Attributes,
&UfxDevice);
...
}
規格需求
需求 | 值 |
---|---|
最低支援的用戶端 | Windows 10 |
目標平台 | Windows |
標頭 | ufxclient.h |
程式庫 | ufxstub.lib |
IRQL | PASSIVE_LEVEL |