RenderState.PointSize Property
Gets or sets the size to use for point size computation in cases where point size is not specified for each vertex. The default value is the value a driver returns. If a driver returns 0 or 1, the default value is 64, which allows software point size emulation.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public float PointSize { get; set; }
Property Value
This value is in world space units.
See Also
Tasks
Reference
RenderState Class
RenderState Members
PointSpriteEnable
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista