Texture3D.Dispose Method (Boolean)
Releases the unmanaged resources used by the Texture3D and optionally releases the managed resources.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
protected override void Dispose (
bool
)
Parameters
- **
[MarshalAsAttribute(U1)] true to release both managed and unmanaged resources; false to release only unmanaged resources.
Remarks
This method is called by the public Dispose method and the Finalize method. Dispose invokes the protected Dispose(Boolean) method with the disposing parameter set to true. Finalize invokes Dispose(Boolean) with disposing set to false.
When the disposing parameter is true, this method releases all resources held by any managed objects that this Texture3D references. This method invokes the Dispose method of each referenced object.
Note
Notes to Inheritors
Dispose can be called multiple times by other objects. When overriding Dispose(Boolean), be careful not to reference objects disposed of in an earlier call to Dispose.
See Also
Reference
Texture3D Class
Texture3D Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista