如何:使用 StreamGeometry 建立圖案
StreamGeometry 是用於建立幾何圖形的 PathGeometry 輕量型替代方案。 當您需要描述複雜幾何但不想有支援資料繫結、動畫或修改的額外負荷時,請使用 StreamGeometry。 例如,因為 StreamGeometry 類別很有效率,所以很適合用來描述裝飾項。
建立三角形 StreamGeometry
下列範例使用屬性語法在 XAML 中建立三角形 StreamGeometry。
<Page xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<StackPanel>
<Path Data="F0 M10,100 L100,100 100,50Z"
StrokeThickness="1" Stroke="Black"/>
</StackPanel>
</Page>
如需 StreamGeometry 屬性語法的詳細資訊,請參閱路徑標記語法頁面。
使用 StreamGeometry 來定義三角形
下一個範例使用 StreamGeometry 以在程式碼中定義三角形。 首先,此範例會建立 StreamGeometry,然後取得 StreamGeometryContext,並使用其來描述三角形。
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Shapes;
namespace SDKSample
{
// Use StreamGeometry with StreamGeometryContext to define a triangle shape.
public partial class StreamGeometryTriangleExample : Page
{
public StreamGeometryTriangleExample()
{
// Create a path to draw a geometry with.
Path myPath = new Path();
myPath.Stroke = Brushes.Black;
myPath.StrokeThickness = 1;
// Create a StreamGeometry to use to specify myPath.
StreamGeometry geometry = new StreamGeometry();
geometry.FillRule = FillRule.EvenOdd;
// Open a StreamGeometryContext that can be used to describe this StreamGeometry
// object's contents.
using (StreamGeometryContext ctx = geometry.Open())
{
// Begin the triangle at the point specified. Notice that the shape is set to
// be closed so only two lines need to be specified below to make the triangle.
ctx.BeginFigure(new Point(10, 100), true /* is filled */, true /* is closed */);
// Draw a line to the next specified point.
ctx.LineTo(new Point(100, 100), true /* is stroked */, false /* is smooth join */);
// Draw another line to the next specified point.
ctx.LineTo(new Point(100, 50), true /* is stroked */, false /* is smooth join */);
}
// Freeze the geometry (make it unmodifiable)
// for additional performance benefits.
geometry.Freeze();
// Specify the shape (triangle) of the Path using the StreamGeometry.
myPath.Data = geometry;
// Add path shape to the UI.
StackPanel mainPanel = new StackPanel();
mainPanel.Children.Add(myPath);
this.Content = mainPanel;
}
}
}
Imports System.Windows
Imports System.Windows.Controls
Imports System.Windows.Media
Imports System.Windows.Shapes
Namespace SDKSample
' Use StreamGeometry with StreamGeometryContext to define a triangle shape.
Partial Public Class StreamGeometryTriangleExample
Inherits Page
Public Sub New()
' Create a path to draw a geometry with.
Dim myPath As New Path()
myPath.Stroke = Brushes.Black
myPath.StrokeThickness = 1
' Create a StreamGeometry to use to specify myPath.
Dim geometry As New StreamGeometry()
geometry.FillRule = FillRule.EvenOdd
' Open a StreamGeometryContext that can be used to describe this StreamGeometry
' object's contents.
Using ctx As StreamGeometryContext = geometry.Open()
' Begin the triangle at the point specified. Notice that the shape is set to
' be closed so only two lines need to be specified below to make the triangle.
ctx.BeginFigure(New Point(10, 100), True, True) ' is closed - is filled
' Draw a line to the next specified point.
ctx.LineTo(New Point(100, 100), True, False) ' is smooth join - is stroked
' Draw another line to the next specified point.
ctx.LineTo(New Point(100, 50), True, False) ' is smooth join - is stroked
End Using
' Freeze the geometry (make it unmodifiable)
' for additional performance benefits.
geometry.Freeze()
' Specify the shape (triangle) of the Path using the StreamGeometry.
myPath.Data = geometry
' Add path shape to the UI.
Dim mainPanel As New StackPanel()
mainPanel.Children.Add(myPath)
Me.Content = mainPanel
End Sub
End Class
End Namespace
在程式碼中建立幾何圖形
下一個範例會建立可使用 StreamGeometry 和 StreamGeometryContext 的方法,以根據指定的參數來定義幾何圖形。
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Shapes;
namespace SDKSample
{
public partial class StreamGeometryExample : Page
{
public StreamGeometryExample()
{
// Create a path to draw a geometry with.
Path myPath = new Path();
myPath.Stroke = Brushes.Black;
myPath.StrokeThickness = 1;
// Create a StreamGeometry to use to specify myPath.
StreamGeometry theGeometry = BuildRegularPolygon(new Point(200, 200), 200, 8, 0);
theGeometry.FillRule = FillRule.EvenOdd;
// Freeze the geometry (make it unmodifiable)
// for additional performance benefits.
theGeometry.Freeze();
// Use the StreamGeometry returned by the BuildRegularPolygon to
// specify the shape of the path.
myPath.Data = theGeometry;
// Add path shape to the UI.
StackPanel mainPanel = new StackPanel();
mainPanel.Children.Add(myPath);
this.Content = mainPanel;
}
StreamGeometry BuildRegularPolygon(Point c, double r, int numSides, double offsetDegree)
{
// c is the center, r is the radius,
// numSides the number of sides, offsetDegree the offset in Degrees.
// Do not add the last point.
StreamGeometry geometry = new StreamGeometry();
using (StreamGeometryContext ctx = geometry.Open())
{
double step = 2 * Math.PI / Math.Max(numSides, 3);
Point cur = c;
double a = Math.PI * offsetDegree / 180.0;
for (int i = 0; i < numSides; i++, a += step)
{
cur.X = c.X + r * Math.Cos(a);
cur.Y = c.Y + r * Math.Sin(a);
if (i == 0)
ctx.BeginFigure(cur, true /* is filled */, true /* is closed */);
else
ctx.LineTo(cur, true /* is stroked */, false /* is smooth join */);
}
}
return geometry;
}
}
}
Imports System.Windows
Imports System.Windows.Controls
Imports System.Windows.Media
Imports System.Windows.Shapes
Namespace SDKSample
Partial Public Class StreamGeometryExample
Inherits Page
Public Sub New()
' Create a path to draw a geometry with.
Dim myPath As New Path()
myPath.Stroke = Brushes.Black
myPath.StrokeThickness = 1
' Create a StreamGeometry to use to specify myPath.
Dim theGeometry As StreamGeometry = BuildRegularPolygon(New Point(200, 200), 200, 8, 0)
theGeometry.FillRule = FillRule.EvenOdd
' Freeze the geometry (make it unmodifiable)
' for additional performance benefits.
theGeometry.Freeze()
' Use the StreamGeometry returned by the BuildRegularPolygon to
' specify the shape of the path.
myPath.Data = theGeometry
' Add path shape to the UI.
Dim mainPanel As New StackPanel()
mainPanel.Children.Add(myPath)
Me.Content = mainPanel
End Sub
Private Function BuildRegularPolygon(ByVal c As Point, ByVal r As Double, ByVal numSides As Integer, ByVal offsetDegree As Double) As StreamGeometry
' c is the center, r is the radius,
' numSides the number of sides, offsetDegree the offset in Degrees.
' Do not add the last point.
Dim geometry As New StreamGeometry()
Using ctx As StreamGeometryContext = geometry.Open()
Dim [step] As Double = 2 * Math.PI / Math.Max(numSides, 3)
Dim cur As Point = c
Dim a As Double = Math.PI * offsetDegree / 180.0
Dim i As Integer = 0
For i = 0 To numSides - 1
cur.X = c.X + r * Math.Cos(a)
cur.Y = c.Y + r * Math.Sin(a)
If i = 0 Then
ctx.BeginFigure(cur, True, True) ' is closed - is filled
Else
ctx.LineTo(cur, True, False) ' is smooth join - is stroked
End If
a += [step]
Next
End Using
Return geometry
End Function
End Class
End Namespace