UIKeyboard.Notifications.ObserveWillShow 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
多載
ObserveWillShow(EventHandler<UIKeyboardEventArgs>) |
常數的 WillShowNotification 強型別通知。 |
ObserveWillShow(NSObject, EventHandler<UIKeyboardEventArgs>) |
常數的 WillShowNotification 強型別通知。 |
ObserveWillShow(EventHandler<UIKeyboardEventArgs>)
常數的 WillShowNotification 強型別通知。
public static Foundation.NSObject ObserveWillShow (EventHandler<UIKit.UIKeyboardEventArgs> handler);
static member ObserveWillShow : EventHandler<UIKit.UIKeyboardEventArgs> -> Foundation.NSObject
參數
- handler
- EventHandler<UIKeyboardEventArgs>
張貼通知時叫用的方法。
傳回
權杖物件,可用來停止接收通知,方法是處置通知或傳遞至 RemoveObservers(IEnumerable<NSObject>)
備註
下列範例示範如何在程式碼中使用此方法
//
// Lambda style
//
// listening
notification = UIKeyboard.Notifications.ObserveWillShow ((sender, args) => {
/* Access strongly typed args */
Console.WriteLine ("Notification: {0}", args.Notification);
Console.WriteLine ("FrameBegin", args.FrameBegin);
Console.WriteLine ("FrameEnd", args.FrameEnd);
Console.WriteLine ("AnimationDuration", args.AnimationDuration);
Console.WriteLine ("AnimationCurve", args.AnimationCurve);
});
// To stop listening:
notification.Dispose ();
//
//Method style
//
NSObject notification;
void Callback (object sender, UIKit.UIKeyboardEventArgs args)
{
// Access strongly typed args
Console.WriteLine ("Notification: {0}", args.Notification);
Console.WriteLine ("FrameBegin", args.FrameBegin);
Console.WriteLine ("FrameEnd", args.FrameEnd);
Console.WriteLine ("AnimationDuration", args.AnimationDuration);
Console.WriteLine ("AnimationCurve", args.AnimationCurve);
}
void Setup ()
{
notification = UIKeyboard.Notifications.ObserveWillShow (Callback);
}
void Teardown ()
{
notification.Dispose ();
}
適用於
ObserveWillShow(NSObject, EventHandler<UIKeyboardEventArgs>)
常數的 WillShowNotification 強型別通知。
public static Foundation.NSObject ObserveWillShow (Foundation.NSObject objectToObserve, EventHandler<UIKit.UIKeyboardEventArgs> handler);
static member ObserveWillShow : Foundation.NSObject * EventHandler<UIKit.UIKeyboardEventArgs> -> Foundation.NSObject
參數
- objectToObserve
- NSObject
要觀察的物件。
- handler
- EventHandler<UIKeyboardEventArgs>
張貼通知時叫用的方法。
傳回
權杖物件,可用來停止接收通知,方法是處置通知或傳遞至 RemoveObservers(IEnumerable<NSObject>)
備註
這個方法可用來訂閱 WillShowNotification 通知。
// Listen to all notifications posted for any object
var token = UIKeyboard.Notifications.ObserveWillShow ((notification) => {
Console.WriteLine ("Observed WillShowNotification!");
};
// Listen to all notifications posted for a single object
var token = UIKeyboard.Notifications.ObserveWillShow (objectToObserve, (notification) => {
Console.WriteLine ($"Observed WillShowNotification for {nameof (objectToObserve)}!");
};
// Stop listening for notifications
token.Dispose ();