Rect3D.Union 方法
定義
重要
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多載
Union(Rect3D, Rect3D) | |
Union(Point3D) | |
Union(Rect3D) | |
Union(Rect3D, Point3D) |
Union(Rect3D, Rect3D)
public:
static System::Windows::Media::Media3D::Rect3D Union(System::Windows::Media::Media3D::Rect3D rect1, System::Windows::Media::Media3D::Rect3D rect2);
public static System.Windows.Media.Media3D.Rect3D Union (System.Windows.Media.Media3D.Rect3D rect1, System.Windows.Media.Media3D.Rect3D rect2);
static member Union : System.Windows.Media.Media3D.Rect3D * System.Windows.Media.Media3D.Rect3D -> System.Windows.Media.Media3D.Rect3D
Public Shared Function Union (rect1 As Rect3D, rect2 As Rect3D) As Rect3D
參數
傳回
Rect3D 值,表示 rect1
和 rect2
聯集的結果。
備註
Rect3D 通常用來表示 MeshGeometry3D 或 Model3D界限。
適用於
Union(Point3D)
public:
void Union(System::Windows::Media::Media3D::Point3D point);
public void Union (System.Windows.Media.Media3D.Point3D point);
member this.Union : System.Windows.Media.Media3D.Point3D -> unit
Public Sub Union (point As Point3D)
參數
備註
Rect3D 通常用來表示 MeshGeometry3D 或 Model3D界限。
適用於
Union(Rect3D)
public:
void Union(System::Windows::Media::Media3D::Rect3D rect);
public void Union (System.Windows.Media.Media3D.Rect3D rect);
member this.Union : System.Windows.Media.Media3D.Rect3D -> unit
Public Sub Union (rect As Rect3D)
參數
備註
Rect3D 通常用來表示 MeshGeometry3D 或 Model3D界限。
適用於
Union(Rect3D, Point3D)
public:
static System::Windows::Media::Media3D::Rect3D Union(System::Windows::Media::Media3D::Rect3D rect, System::Windows::Media::Media3D::Point3D point);
public static System.Windows.Media.Media3D.Rect3D Union (System.Windows.Media.Media3D.Rect3D rect, System.Windows.Media.Media3D.Point3D point);
static member Union : System.Windows.Media.Media3D.Rect3D * System.Windows.Media.Media3D.Point3D -> System.Windows.Media.Media3D.Rect3D
Public Shared Function Union (rect As Rect3D, point As Point3D) As Rect3D
參數
傳回
rect
和 point
聯集的結果。
備註
Rect3D 通常用來表示 MeshGeometry3D 或 Model3D界限。