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Timer Constructors

Definition

Initializes a new instance of the Timer class.

Overloads

Timer()

Initializes a new instance of the Timer class.

Timer(IContainer)

Initializes a new instance of the Timer class together with the specified container.

Timer()

Source:
Timer.cs
Source:
Timer.cs
Source:
Timer.cs

Initializes a new instance of the Timer class.

public:
 Timer();
public Timer ();
Public Sub New ()

Remarks

When a new timer is created, it is disabled; that is, Enabled is set to false. To enable the timer, call the Start method or set Enabled to true.

If the timer is disabled and the timer is out of scope, the timer will be disposed when garbage collection occurs. If the timer is enabled, even if it is out of scope, it is not subject to garbage collection.

See also

Applies to

Timer(IContainer)

Source:
Timer.cs
Source:
Timer.cs
Source:
Timer.cs

Initializes a new instance of the Timer class together with the specified container.

public:
 Timer(System::ComponentModel::IContainer ^ container);
public Timer (System.ComponentModel.IContainer container);
new System.Windows.Forms.Timer : System.ComponentModel.IContainer -> System.Windows.Forms.Timer
Public Sub New (container As IContainer)

Parameters

container
IContainer

An IContainer that represents the container for the timer.

Remarks

The Timer constructor enables you to associate a Timer with any Container object. By associating the Timer like this, you hand over control of the lifetime of the Timer to the Container. This can be useful if you use a number of components in your application and want to dispose of all of them simultaneously. For example, if you associate a ToolTip, an ImageList, and a Timer with a Container, calling Dispose on the Container will force disposal of all of these components as well.

When a new timer is created, it is disabled; that is, Enabled is set to false. To enable the timer, call the Start method or set Enabled to true.

This instance will exist until its container releases it to garbage collection.

Applies to