Avx512F.X64.ConvertScalarToVector128Double 方法
定義
重要
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多載
ConvertScalarToVector128Double(Vector128<Double>, UInt64) |
__m128d _mm_cvtsi64_sd (__m128d a, __int64 b) VCVTUSI2SD xmm1、xmm2、r/m64 此內部函數僅適用於 64 位進程 |
ConvertScalarToVector128Double(Vector128<Double>, Int64, FloatRoundingMode) | |
ConvertScalarToVector128Double(Vector128<Double>, UInt64, FloatRoundingMode) |
ConvertScalarToVector128Double(Vector128<Double>, UInt64)
- 來源:
- Avx512F.cs
- 來源:
- Avx512F.cs
__m128d _mm_cvtsi64_sd (__m128d a, __int64 b)
VCVTUSI2SD xmm1、xmm2、r/m64 此內部函數僅適用於 64 位進程
public:
static System::Runtime::Intrinsics::Vector128<double> ConvertScalarToVector128Double(System::Runtime::Intrinsics::Vector128<double> upper, System::UInt64 value);
public static System.Runtime.Intrinsics.Vector128<double> ConvertScalarToVector128Double (System.Runtime.Intrinsics.Vector128<double> upper, ulong value);
static member ConvertScalarToVector128Double : System.Runtime.Intrinsics.Vector128<double> * uint64 -> System.Runtime.Intrinsics.Vector128<double>
Public Shared Function ConvertScalarToVector128Double (upper As Vector128(Of Double), value As ULong) As Vector128(Of Double)
參數
- value
- UInt64
傳回
適用於
ConvertScalarToVector128Double(Vector128<Double>, Int64, FloatRoundingMode)
public:
static System::Runtime::Intrinsics::Vector128<double> ConvertScalarToVector128Double(System::Runtime::Intrinsics::Vector128<double> upper, long value, System::Runtime::Intrinsics::X86::FloatRoundingMode mode);
public static System.Runtime.Intrinsics.Vector128<double> ConvertScalarToVector128Double (System.Runtime.Intrinsics.Vector128<double> upper, long value, System.Runtime.Intrinsics.X86.FloatRoundingMode mode);
static member ConvertScalarToVector128Double : System.Runtime.Intrinsics.Vector128<double> * int64 * System.Runtime.Intrinsics.X86.FloatRoundingMode -> System.Runtime.Intrinsics.Vector128<double>
Public Shared Function ConvertScalarToVector128Double (upper As Vector128(Of Double), value As Long, mode As FloatRoundingMode) As Vector128(Of Double)
參數
- value
- Int64
- mode
- FloatRoundingMode
傳回
適用於
ConvertScalarToVector128Double(Vector128<Double>, UInt64, FloatRoundingMode)
public:
static System::Runtime::Intrinsics::Vector128<double> ConvertScalarToVector128Double(System::Runtime::Intrinsics::Vector128<double> upper, System::UInt64 value, System::Runtime::Intrinsics::X86::FloatRoundingMode mode);
public static System.Runtime.Intrinsics.Vector128<double> ConvertScalarToVector128Double (System.Runtime.Intrinsics.Vector128<double> upper, ulong value, System.Runtime.Intrinsics.X86.FloatRoundingMode mode);
static member ConvertScalarToVector128Double : System.Runtime.Intrinsics.Vector128<double> * uint64 * System.Runtime.Intrinsics.X86.FloatRoundingMode -> System.Runtime.Intrinsics.Vector128<double>
Public Shared Function ConvertScalarToVector128Double (upper As Vector128(Of Double), value As ULong, mode As FloatRoundingMode) As Vector128(Of Double)
參數
- value
- UInt64
- mode
- FloatRoundingMode