AdvSimd.ShiftLogicalRounded 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
多載
ShiftLogicalRounded(Vector64<Byte>, Vector64<SByte>) |
uint8x8_t vrshl_u8 (uint8x8_t a, int8x8_t b) A32: VRSHL.U8 Dd, Dn, Dm A64: URSHL Vd.8B, Vn.8B, Vm.8B |
ShiftLogicalRounded(Vector64<UInt16>, Vector64<Int16>) |
uint16x4_t vrshl_u16 (uint16x4_t a, int16x4_t b) A32: VRSHL.U16 Dd, Dn, Dm A64: URSHL Vd.4H, Vn.4H, Vm.4H |
ShiftLogicalRounded(Vector64<SByte>, Vector64<SByte>) |
uint8x8_t vrshl_u8 (uint8x8_t a, int8x8_t b) A32: VRSHL.U8 Dd, Dn, Dm A64: URSHL Vd.8B, Vn.8B, Vm.8B |
ShiftLogicalRounded(Vector64<UInt32>, Vector64<Int32>) |
uint32x2_t vrshl_u32 (uint32x2_t a, int32x2_t b) A32: VRSHL.U32 Dd, Dn, Dm A64: URSHL Vd.2S, Vn.2S, Vm.2S |
ShiftLogicalRounded(Vector64<Int32>, Vector64<Int32>) |
uint32x2_t vrshl_u32 (uint32x2_t a, int32x2_t b) A32: VRSHL.U32 Dd, Dn, Dm A64: URSHL Vd.2S, Vn.2S, Vm.2S |
ShiftLogicalRounded(Vector64<Int16>, Vector64<Int16>) |
uint16x4_t vrshl_u16 (uint16x4_t a, int16x4_t b) A32: VRSHL.U16 Dd, Dn, Dm A64: URSHL Vd.4H, Vn.4H, Vm.4H |
ShiftLogicalRounded(Vector128<UInt64>, Vector128<Int64>) |
uint64x2_t vrshlq_u64 (uint64x2_t a, int64x2_t b) A32: VRSHL.U64 Qd, Qn, Qm A64: URSHL Vd.2D, Vn.2D, Vm.2D |
ShiftLogicalRounded(Vector128<Int32>, Vector128<Int32>) |
uint32x4_t vrshlq_u32 (uint32x4_t a, int32x4_t b) A32: VRSHL.U32 Qd, Qn, Qm A64: URSHL Vd.4S, Vn.4S, Vm.4S |
ShiftLogicalRounded(Vector128<UInt16>, Vector128<Int16>) |
uint16x8_t vrshlq_u16 (uint16x8_t a, int16x8_t b) A32: VRSHL.U16 Qd, Qn, Qm A64: URSHL Vd.8H, Vn.8H, Vm.8H |
ShiftLogicalRounded(Vector128<SByte>, Vector128<SByte>) |
uint8x16_t vrshlq_u8 (uint8x16_t a, int8x16_t b) A32: VRSHL.U8 Qd, Qn, Qm A64: URSHL Vd.16B, Vn.16B, Vm.16B |
ShiftLogicalRounded(Vector128<Int64>, Vector128<Int64>) |
uint64x2_t vrshlq_u64 (uint64x2_t a, int64x2_t b) A32: VRSHL.U64 Qd, Qn, Qm A64: URSHL Vd.2D, Vn.2D, Vm.2D |
ShiftLogicalRounded(Vector128<Int16>, Vector128<Int16>) |
uint16x8_t vrshlq_u16 (uint16x8_t a, int16x8_t b) A32: VRSHL.U16 Qd, Qn, Qm A64: URSHL Vd.8H, Vn.8H, Vm.8H |
ShiftLogicalRounded(Vector128<Byte>, Vector128<SByte>) |
uint8x16_t vrshlq_u8 (uint8x16_t a, int8x16_t b) A32: VRSHL.U8 Qd, Qn, Qm A64: URSHL Vd.16B, Vn.16B, Vm.16B |
ShiftLogicalRounded(Vector128<UInt32>, Vector128<Int32>) |
uint32x4_t vrshlq_u32 (uint32x4_t a, int32x4_t b) A32: VRSHL.U32 Qd, Qn, Qm A64: URSHL Vd.4S, Vn.4S, Vm.4S |
ShiftLogicalRounded(Vector64<Byte>, Vector64<SByte>)
uint8x8_t vrshl_u8 (uint8x8_t a, int8x8_t b)
A32: VRSHL.U8 Dd, Dn, Dm
A64: URSHL Vd.8B, Vn.8B, Vm.8B
public:
static System::Runtime::Intrinsics::Vector64<System::Byte> ShiftLogicalRounded(System::Runtime::Intrinsics::Vector64<System::Byte> value, System::Runtime::Intrinsics::Vector64<System::SByte> count);
public static System.Runtime.Intrinsics.Vector64<byte> ShiftLogicalRounded (System.Runtime.Intrinsics.Vector64<byte> value, System.Runtime.Intrinsics.Vector64<sbyte> count);
static member ShiftLogicalRounded : System.Runtime.Intrinsics.Vector64<byte> * System.Runtime.Intrinsics.Vector64<sbyte> -> System.Runtime.Intrinsics.Vector64<byte>
Public Shared Function ShiftLogicalRounded (value As Vector64(Of Byte), count As Vector64(Of SByte)) As Vector64(Of Byte)
參數
傳回
適用於
ShiftLogicalRounded(Vector64<UInt16>, Vector64<Int16>)
uint16x4_t vrshl_u16 (uint16x4_t a, int16x4_t b)
A32: VRSHL.U16 Dd, Dn, Dm
A64: URSHL Vd.4H, Vn.4H, Vm.4H
public:
static System::Runtime::Intrinsics::Vector64<System::UInt16> ShiftLogicalRounded(System::Runtime::Intrinsics::Vector64<System::UInt16> value, System::Runtime::Intrinsics::Vector64<short> count);
public static System.Runtime.Intrinsics.Vector64<ushort> ShiftLogicalRounded (System.Runtime.Intrinsics.Vector64<ushort> value, System.Runtime.Intrinsics.Vector64<short> count);
static member ShiftLogicalRounded : System.Runtime.Intrinsics.Vector64<uint16> * System.Runtime.Intrinsics.Vector64<int16> -> System.Runtime.Intrinsics.Vector64<uint16>
Public Shared Function ShiftLogicalRounded (value As Vector64(Of UShort), count As Vector64(Of Short)) As Vector64(Of UShort)
參數
傳回
適用於
ShiftLogicalRounded(Vector64<SByte>, Vector64<SByte>)
uint8x8_t vrshl_u8 (uint8x8_t a, int8x8_t b)
A32: VRSHL.U8 Dd, Dn, Dm
A64: URSHL Vd.8B, Vn.8B, Vm.8B
public:
static System::Runtime::Intrinsics::Vector64<System::SByte> ShiftLogicalRounded(System::Runtime::Intrinsics::Vector64<System::SByte> value, System::Runtime::Intrinsics::Vector64<System::SByte> count);
public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftLogicalRounded (System.Runtime.Intrinsics.Vector64<sbyte> value, System.Runtime.Intrinsics.Vector64<sbyte> count);
static member ShiftLogicalRounded : System.Runtime.Intrinsics.Vector64<sbyte> * System.Runtime.Intrinsics.Vector64<sbyte> -> System.Runtime.Intrinsics.Vector64<sbyte>
Public Shared Function ShiftLogicalRounded (value As Vector64(Of SByte), count As Vector64(Of SByte)) As Vector64(Of SByte)
參數
傳回
適用於
ShiftLogicalRounded(Vector64<UInt32>, Vector64<Int32>)
uint32x2_t vrshl_u32 (uint32x2_t a, int32x2_t b)
A32: VRSHL.U32 Dd, Dn, Dm
A64: URSHL Vd.2S, Vn.2S, Vm.2S
public:
static System::Runtime::Intrinsics::Vector64<System::UInt32> ShiftLogicalRounded(System::Runtime::Intrinsics::Vector64<System::UInt32> value, System::Runtime::Intrinsics::Vector64<int> count);
public static System.Runtime.Intrinsics.Vector64<uint> ShiftLogicalRounded (System.Runtime.Intrinsics.Vector64<uint> value, System.Runtime.Intrinsics.Vector64<int> count);
static member ShiftLogicalRounded : System.Runtime.Intrinsics.Vector64<uint32> * System.Runtime.Intrinsics.Vector64<int> -> System.Runtime.Intrinsics.Vector64<uint32>
Public Shared Function ShiftLogicalRounded (value As Vector64(Of UInteger), count As Vector64(Of Integer)) As Vector64(Of UInteger)
參數
傳回
適用於
ShiftLogicalRounded(Vector64<Int32>, Vector64<Int32>)
uint32x2_t vrshl_u32 (uint32x2_t a, int32x2_t b)
A32: VRSHL.U32 Dd, Dn, Dm
A64: URSHL Vd.2S, Vn.2S, Vm.2S
public:
static System::Runtime::Intrinsics::Vector64<int> ShiftLogicalRounded(System::Runtime::Intrinsics::Vector64<int> value, System::Runtime::Intrinsics::Vector64<int> count);
public static System.Runtime.Intrinsics.Vector64<int> ShiftLogicalRounded (System.Runtime.Intrinsics.Vector64<int> value, System.Runtime.Intrinsics.Vector64<int> count);
static member ShiftLogicalRounded : System.Runtime.Intrinsics.Vector64<int> * System.Runtime.Intrinsics.Vector64<int> -> System.Runtime.Intrinsics.Vector64<int>
Public Shared Function ShiftLogicalRounded (value As Vector64(Of Integer), count As Vector64(Of Integer)) As Vector64(Of Integer)
參數
傳回
適用於
ShiftLogicalRounded(Vector64<Int16>, Vector64<Int16>)
uint16x4_t vrshl_u16 (uint16x4_t a, int16x4_t b)
A32: VRSHL.U16 Dd, Dn, Dm
A64: URSHL Vd.4H, Vn.4H, Vm.4H
public:
static System::Runtime::Intrinsics::Vector64<short> ShiftLogicalRounded(System::Runtime::Intrinsics::Vector64<short> value, System::Runtime::Intrinsics::Vector64<short> count);
public static System.Runtime.Intrinsics.Vector64<short> ShiftLogicalRounded (System.Runtime.Intrinsics.Vector64<short> value, System.Runtime.Intrinsics.Vector64<short> count);
static member ShiftLogicalRounded : System.Runtime.Intrinsics.Vector64<int16> * System.Runtime.Intrinsics.Vector64<int16> -> System.Runtime.Intrinsics.Vector64<int16>
Public Shared Function ShiftLogicalRounded (value As Vector64(Of Short), count As Vector64(Of Short)) As Vector64(Of Short)
參數
傳回
適用於
ShiftLogicalRounded(Vector128<UInt64>, Vector128<Int64>)
uint64x2_t vrshlq_u64 (uint64x2_t a, int64x2_t b)
A32: VRSHL.U64 Qd, Qn, Qm
A64: URSHL Vd.2D, Vn.2D, Vm.2D
public:
static System::Runtime::Intrinsics::Vector128<System::UInt64> ShiftLogicalRounded(System::Runtime::Intrinsics::Vector128<System::UInt64> value, System::Runtime::Intrinsics::Vector128<long> count);
public static System.Runtime.Intrinsics.Vector128<ulong> ShiftLogicalRounded (System.Runtime.Intrinsics.Vector128<ulong> value, System.Runtime.Intrinsics.Vector128<long> count);
static member ShiftLogicalRounded : System.Runtime.Intrinsics.Vector128<uint64> * System.Runtime.Intrinsics.Vector128<int64> -> System.Runtime.Intrinsics.Vector128<uint64>
Public Shared Function ShiftLogicalRounded (value As Vector128(Of ULong), count As Vector128(Of Long)) As Vector128(Of ULong)
參數
傳回
適用於
ShiftLogicalRounded(Vector128<Int32>, Vector128<Int32>)
uint32x4_t vrshlq_u32 (uint32x4_t a, int32x4_t b)
A32: VRSHL.U32 Qd, Qn, Qm
A64: URSHL Vd.4S, Vn.4S, Vm.4S
public:
static System::Runtime::Intrinsics::Vector128<int> ShiftLogicalRounded(System::Runtime::Intrinsics::Vector128<int> value, System::Runtime::Intrinsics::Vector128<int> count);
public static System.Runtime.Intrinsics.Vector128<int> ShiftLogicalRounded (System.Runtime.Intrinsics.Vector128<int> value, System.Runtime.Intrinsics.Vector128<int> count);
static member ShiftLogicalRounded : System.Runtime.Intrinsics.Vector128<int> * System.Runtime.Intrinsics.Vector128<int> -> System.Runtime.Intrinsics.Vector128<int>
Public Shared Function ShiftLogicalRounded (value As Vector128(Of Integer), count As Vector128(Of Integer)) As Vector128(Of Integer)
參數
傳回
適用於
ShiftLogicalRounded(Vector128<UInt16>, Vector128<Int16>)
uint16x8_t vrshlq_u16 (uint16x8_t a, int16x8_t b)
A32: VRSHL.U16 Qd, Qn, Qm
A64: URSHL Vd.8H, Vn.8H, Vm.8H
public:
static System::Runtime::Intrinsics::Vector128<System::UInt16> ShiftLogicalRounded(System::Runtime::Intrinsics::Vector128<System::UInt16> value, System::Runtime::Intrinsics::Vector128<short> count);
public static System.Runtime.Intrinsics.Vector128<ushort> ShiftLogicalRounded (System.Runtime.Intrinsics.Vector128<ushort> value, System.Runtime.Intrinsics.Vector128<short> count);
static member ShiftLogicalRounded : System.Runtime.Intrinsics.Vector128<uint16> * System.Runtime.Intrinsics.Vector128<int16> -> System.Runtime.Intrinsics.Vector128<uint16>
Public Shared Function ShiftLogicalRounded (value As Vector128(Of UShort), count As Vector128(Of Short)) As Vector128(Of UShort)
參數
傳回
適用於
ShiftLogicalRounded(Vector128<SByte>, Vector128<SByte>)
uint8x16_t vrshlq_u8 (uint8x16_t a, int8x16_t b)
A32: VRSHL.U8 Qd, Qn, Qm
A64: URSHL Vd.16B, Vn.16B, Vm.16B
public:
static System::Runtime::Intrinsics::Vector128<System::SByte> ShiftLogicalRounded(System::Runtime::Intrinsics::Vector128<System::SByte> value, System::Runtime::Intrinsics::Vector128<System::SByte> count);
public static System.Runtime.Intrinsics.Vector128<sbyte> ShiftLogicalRounded (System.Runtime.Intrinsics.Vector128<sbyte> value, System.Runtime.Intrinsics.Vector128<sbyte> count);
static member ShiftLogicalRounded : System.Runtime.Intrinsics.Vector128<sbyte> * System.Runtime.Intrinsics.Vector128<sbyte> -> System.Runtime.Intrinsics.Vector128<sbyte>
Public Shared Function ShiftLogicalRounded (value As Vector128(Of SByte), count As Vector128(Of SByte)) As Vector128(Of SByte)
參數
傳回
適用於
ShiftLogicalRounded(Vector128<Int64>, Vector128<Int64>)
uint64x2_t vrshlq_u64 (uint64x2_t a, int64x2_t b)
A32: VRSHL.U64 Qd, Qn, Qm
A64: URSHL Vd.2D, Vn.2D, Vm.2D
public:
static System::Runtime::Intrinsics::Vector128<long> ShiftLogicalRounded(System::Runtime::Intrinsics::Vector128<long> value, System::Runtime::Intrinsics::Vector128<long> count);
public static System.Runtime.Intrinsics.Vector128<long> ShiftLogicalRounded (System.Runtime.Intrinsics.Vector128<long> value, System.Runtime.Intrinsics.Vector128<long> count);
static member ShiftLogicalRounded : System.Runtime.Intrinsics.Vector128<int64> * System.Runtime.Intrinsics.Vector128<int64> -> System.Runtime.Intrinsics.Vector128<int64>
Public Shared Function ShiftLogicalRounded (value As Vector128(Of Long), count As Vector128(Of Long)) As Vector128(Of Long)
參數
傳回
適用於
ShiftLogicalRounded(Vector128<Int16>, Vector128<Int16>)
uint16x8_t vrshlq_u16 (uint16x8_t a, int16x8_t b)
A32: VRSHL.U16 Qd, Qn, Qm
A64: URSHL Vd.8H, Vn.8H, Vm.8H
public:
static System::Runtime::Intrinsics::Vector128<short> ShiftLogicalRounded(System::Runtime::Intrinsics::Vector128<short> value, System::Runtime::Intrinsics::Vector128<short> count);
public static System.Runtime.Intrinsics.Vector128<short> ShiftLogicalRounded (System.Runtime.Intrinsics.Vector128<short> value, System.Runtime.Intrinsics.Vector128<short> count);
static member ShiftLogicalRounded : System.Runtime.Intrinsics.Vector128<int16> * System.Runtime.Intrinsics.Vector128<int16> -> System.Runtime.Intrinsics.Vector128<int16>
Public Shared Function ShiftLogicalRounded (value As Vector128(Of Short), count As Vector128(Of Short)) As Vector128(Of Short)
參數
傳回
適用於
ShiftLogicalRounded(Vector128<Byte>, Vector128<SByte>)
uint8x16_t vrshlq_u8 (uint8x16_t a, int8x16_t b)
A32: VRSHL.U8 Qd, Qn, Qm
A64: URSHL Vd.16B, Vn.16B, Vm.16B
public:
static System::Runtime::Intrinsics::Vector128<System::Byte> ShiftLogicalRounded(System::Runtime::Intrinsics::Vector128<System::Byte> value, System::Runtime::Intrinsics::Vector128<System::SByte> count);
public static System.Runtime.Intrinsics.Vector128<byte> ShiftLogicalRounded (System.Runtime.Intrinsics.Vector128<byte> value, System.Runtime.Intrinsics.Vector128<sbyte> count);
static member ShiftLogicalRounded : System.Runtime.Intrinsics.Vector128<byte> * System.Runtime.Intrinsics.Vector128<sbyte> -> System.Runtime.Intrinsics.Vector128<byte>
Public Shared Function ShiftLogicalRounded (value As Vector128(Of Byte), count As Vector128(Of SByte)) As Vector128(Of Byte)
參數
傳回
適用於
ShiftLogicalRounded(Vector128<UInt32>, Vector128<Int32>)
uint32x4_t vrshlq_u32 (uint32x4_t a, int32x4_t b)
A32: VRSHL.U32 Qd, Qn, Qm
A64: URSHL Vd.4S, Vn.4S, Vm.4S
public:
static System::Runtime::Intrinsics::Vector128<System::UInt32> ShiftLogicalRounded(System::Runtime::Intrinsics::Vector128<System::UInt32> value, System::Runtime::Intrinsics::Vector128<int> count);
public static System.Runtime.Intrinsics.Vector128<uint> ShiftLogicalRounded (System.Runtime.Intrinsics.Vector128<uint> value, System.Runtime.Intrinsics.Vector128<int> count);
static member ShiftLogicalRounded : System.Runtime.Intrinsics.Vector128<uint32> * System.Runtime.Intrinsics.Vector128<int> -> System.Runtime.Intrinsics.Vector128<uint32>
Public Shared Function ShiftLogicalRounded (value As Vector128(Of UInteger), count As Vector128(Of Integer)) As Vector128(Of UInteger)