共用方式為


AdvSimd.ShiftLogicalRounded 方法

定義

多載

ShiftLogicalRounded(Vector64<Byte>, Vector64<SByte>)

uint8x8_t vrshl_u8 (uint8x8_t a, int8x8_t b)

A32: VRSHL.U8 Dd, Dn, Dm

A64: URSHL Vd.8B, Vn.8B, Vm.8B

ShiftLogicalRounded(Vector64<UInt16>, Vector64<Int16>)

uint16x4_t vrshl_u16 (uint16x4_t a, int16x4_t b)

A32: VRSHL.U16 Dd, Dn, Dm

A64: URSHL Vd.4H, Vn.4H, Vm.4H

ShiftLogicalRounded(Vector64<SByte>, Vector64<SByte>)

uint8x8_t vrshl_u8 (uint8x8_t a, int8x8_t b)

A32: VRSHL.U8 Dd, Dn, Dm

A64: URSHL Vd.8B, Vn.8B, Vm.8B

ShiftLogicalRounded(Vector64<UInt32>, Vector64<Int32>)

uint32x2_t vrshl_u32 (uint32x2_t a, int32x2_t b)

A32: VRSHL.U32 Dd, Dn, Dm

A64: URSHL Vd.2S, Vn.2S, Vm.2S

ShiftLogicalRounded(Vector64<Int32>, Vector64<Int32>)

uint32x2_t vrshl_u32 (uint32x2_t a, int32x2_t b)

A32: VRSHL.U32 Dd, Dn, Dm

A64: URSHL Vd.2S, Vn.2S, Vm.2S

ShiftLogicalRounded(Vector64<Int16>, Vector64<Int16>)

uint16x4_t vrshl_u16 (uint16x4_t a, int16x4_t b)

A32: VRSHL.U16 Dd, Dn, Dm

A64: URSHL Vd.4H, Vn.4H, Vm.4H

ShiftLogicalRounded(Vector128<UInt64>, Vector128<Int64>)

uint64x2_t vrshlq_u64 (uint64x2_t a, int64x2_t b)

A32: VRSHL.U64 Qd, Qn, Qm

A64: URSHL Vd.2D, Vn.2D, Vm.2D

ShiftLogicalRounded(Vector128<Int32>, Vector128<Int32>)

uint32x4_t vrshlq_u32 (uint32x4_t a, int32x4_t b)

A32: VRSHL.U32 Qd, Qn, Qm

A64: URSHL Vd.4S, Vn.4S, Vm.4S

ShiftLogicalRounded(Vector128<UInt16>, Vector128<Int16>)

uint16x8_t vrshlq_u16 (uint16x8_t a, int16x8_t b)

A32: VRSHL.U16 Qd, Qn, Qm

A64: URSHL Vd.8H, Vn.8H, Vm.8H

ShiftLogicalRounded(Vector128<SByte>, Vector128<SByte>)

uint8x16_t vrshlq_u8 (uint8x16_t a, int8x16_t b)

A32: VRSHL.U8 Qd, Qn, Qm

A64: URSHL Vd.16B, Vn.16B, Vm.16B

ShiftLogicalRounded(Vector128<Int64>, Vector128<Int64>)

uint64x2_t vrshlq_u64 (uint64x2_t a, int64x2_t b)

A32: VRSHL.U64 Qd, Qn, Qm

A64: URSHL Vd.2D, Vn.2D, Vm.2D

ShiftLogicalRounded(Vector128<Int16>, Vector128<Int16>)

uint16x8_t vrshlq_u16 (uint16x8_t a, int16x8_t b)

A32: VRSHL.U16 Qd, Qn, Qm

A64: URSHL Vd.8H, Vn.8H, Vm.8H

ShiftLogicalRounded(Vector128<Byte>, Vector128<SByte>)

uint8x16_t vrshlq_u8 (uint8x16_t a, int8x16_t b)

A32: VRSHL.U8 Qd, Qn, Qm

A64: URSHL Vd.16B, Vn.16B, Vm.16B

ShiftLogicalRounded(Vector128<UInt32>, Vector128<Int32>)

uint32x4_t vrshlq_u32 (uint32x4_t a, int32x4_t b)

A32: VRSHL.U32 Qd, Qn, Qm

A64: URSHL Vd.4S, Vn.4S, Vm.4S

ShiftLogicalRounded(Vector64<Byte>, Vector64<SByte>)

來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs

uint8x8_t vrshl_u8 (uint8x8_t a, int8x8_t b)

A32: VRSHL.U8 Dd, Dn, Dm

A64: URSHL Vd.8B, Vn.8B, Vm.8B

public:
 static System::Runtime::Intrinsics::Vector64<System::Byte> ShiftLogicalRounded(System::Runtime::Intrinsics::Vector64<System::Byte> value, System::Runtime::Intrinsics::Vector64<System::SByte> count);
public static System.Runtime.Intrinsics.Vector64<byte> ShiftLogicalRounded (System.Runtime.Intrinsics.Vector64<byte> value, System.Runtime.Intrinsics.Vector64<sbyte> count);
static member ShiftLogicalRounded : System.Runtime.Intrinsics.Vector64<byte> * System.Runtime.Intrinsics.Vector64<sbyte> -> System.Runtime.Intrinsics.Vector64<byte>
Public Shared Function ShiftLogicalRounded (value As Vector64(Of Byte), count As Vector64(Of SByte)) As Vector64(Of Byte)

參數

value
Vector64<Byte>
count
Vector64<SByte>

傳回

適用於

ShiftLogicalRounded(Vector64<UInt16>, Vector64<Int16>)

來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs

uint16x4_t vrshl_u16 (uint16x4_t a, int16x4_t b)

A32: VRSHL.U16 Dd, Dn, Dm

A64: URSHL Vd.4H, Vn.4H, Vm.4H

public:
 static System::Runtime::Intrinsics::Vector64<System::UInt16> ShiftLogicalRounded(System::Runtime::Intrinsics::Vector64<System::UInt16> value, System::Runtime::Intrinsics::Vector64<short> count);
public static System.Runtime.Intrinsics.Vector64<ushort> ShiftLogicalRounded (System.Runtime.Intrinsics.Vector64<ushort> value, System.Runtime.Intrinsics.Vector64<short> count);
static member ShiftLogicalRounded : System.Runtime.Intrinsics.Vector64<uint16> * System.Runtime.Intrinsics.Vector64<int16> -> System.Runtime.Intrinsics.Vector64<uint16>
Public Shared Function ShiftLogicalRounded (value As Vector64(Of UShort), count As Vector64(Of Short)) As Vector64(Of UShort)

參數

value
Vector64<UInt16>
count
Vector64<Int16>

傳回

適用於

ShiftLogicalRounded(Vector64<SByte>, Vector64<SByte>)

來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs

uint8x8_t vrshl_u8 (uint8x8_t a, int8x8_t b)

A32: VRSHL.U8 Dd, Dn, Dm

A64: URSHL Vd.8B, Vn.8B, Vm.8B

public:
 static System::Runtime::Intrinsics::Vector64<System::SByte> ShiftLogicalRounded(System::Runtime::Intrinsics::Vector64<System::SByte> value, System::Runtime::Intrinsics::Vector64<System::SByte> count);
public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftLogicalRounded (System.Runtime.Intrinsics.Vector64<sbyte> value, System.Runtime.Intrinsics.Vector64<sbyte> count);
static member ShiftLogicalRounded : System.Runtime.Intrinsics.Vector64<sbyte> * System.Runtime.Intrinsics.Vector64<sbyte> -> System.Runtime.Intrinsics.Vector64<sbyte>
Public Shared Function ShiftLogicalRounded (value As Vector64(Of SByte), count As Vector64(Of SByte)) As Vector64(Of SByte)

參數

value
Vector64<SByte>
count
Vector64<SByte>

傳回

適用於

ShiftLogicalRounded(Vector64<UInt32>, Vector64<Int32>)

來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs

uint32x2_t vrshl_u32 (uint32x2_t a, int32x2_t b)

A32: VRSHL.U32 Dd, Dn, Dm

A64: URSHL Vd.2S, Vn.2S, Vm.2S

public:
 static System::Runtime::Intrinsics::Vector64<System::UInt32> ShiftLogicalRounded(System::Runtime::Intrinsics::Vector64<System::UInt32> value, System::Runtime::Intrinsics::Vector64<int> count);
public static System.Runtime.Intrinsics.Vector64<uint> ShiftLogicalRounded (System.Runtime.Intrinsics.Vector64<uint> value, System.Runtime.Intrinsics.Vector64<int> count);
static member ShiftLogicalRounded : System.Runtime.Intrinsics.Vector64<uint32> * System.Runtime.Intrinsics.Vector64<int> -> System.Runtime.Intrinsics.Vector64<uint32>
Public Shared Function ShiftLogicalRounded (value As Vector64(Of UInteger), count As Vector64(Of Integer)) As Vector64(Of UInteger)

參數

value
Vector64<UInt32>
count
Vector64<Int32>

傳回

適用於

ShiftLogicalRounded(Vector64<Int32>, Vector64<Int32>)

來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs

uint32x2_t vrshl_u32 (uint32x2_t a, int32x2_t b)

A32: VRSHL.U32 Dd, Dn, Dm

A64: URSHL Vd.2S, Vn.2S, Vm.2S

public:
 static System::Runtime::Intrinsics::Vector64<int> ShiftLogicalRounded(System::Runtime::Intrinsics::Vector64<int> value, System::Runtime::Intrinsics::Vector64<int> count);
public static System.Runtime.Intrinsics.Vector64<int> ShiftLogicalRounded (System.Runtime.Intrinsics.Vector64<int> value, System.Runtime.Intrinsics.Vector64<int> count);
static member ShiftLogicalRounded : System.Runtime.Intrinsics.Vector64<int> * System.Runtime.Intrinsics.Vector64<int> -> System.Runtime.Intrinsics.Vector64<int>
Public Shared Function ShiftLogicalRounded (value As Vector64(Of Integer), count As Vector64(Of Integer)) As Vector64(Of Integer)

參數

value
Vector64<Int32>
count
Vector64<Int32>

傳回

適用於

ShiftLogicalRounded(Vector64<Int16>, Vector64<Int16>)

來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs

uint16x4_t vrshl_u16 (uint16x4_t a, int16x4_t b)

A32: VRSHL.U16 Dd, Dn, Dm

A64: URSHL Vd.4H, Vn.4H, Vm.4H

public:
 static System::Runtime::Intrinsics::Vector64<short> ShiftLogicalRounded(System::Runtime::Intrinsics::Vector64<short> value, System::Runtime::Intrinsics::Vector64<short> count);
public static System.Runtime.Intrinsics.Vector64<short> ShiftLogicalRounded (System.Runtime.Intrinsics.Vector64<short> value, System.Runtime.Intrinsics.Vector64<short> count);
static member ShiftLogicalRounded : System.Runtime.Intrinsics.Vector64<int16> * System.Runtime.Intrinsics.Vector64<int16> -> System.Runtime.Intrinsics.Vector64<int16>
Public Shared Function ShiftLogicalRounded (value As Vector64(Of Short), count As Vector64(Of Short)) As Vector64(Of Short)

參數

value
Vector64<Int16>
count
Vector64<Int16>

傳回

適用於

ShiftLogicalRounded(Vector128<UInt64>, Vector128<Int64>)

來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs

uint64x2_t vrshlq_u64 (uint64x2_t a, int64x2_t b)

A32: VRSHL.U64 Qd, Qn, Qm

A64: URSHL Vd.2D, Vn.2D, Vm.2D

public:
 static System::Runtime::Intrinsics::Vector128<System::UInt64> ShiftLogicalRounded(System::Runtime::Intrinsics::Vector128<System::UInt64> value, System::Runtime::Intrinsics::Vector128<long> count);
public static System.Runtime.Intrinsics.Vector128<ulong> ShiftLogicalRounded (System.Runtime.Intrinsics.Vector128<ulong> value, System.Runtime.Intrinsics.Vector128<long> count);
static member ShiftLogicalRounded : System.Runtime.Intrinsics.Vector128<uint64> * System.Runtime.Intrinsics.Vector128<int64> -> System.Runtime.Intrinsics.Vector128<uint64>
Public Shared Function ShiftLogicalRounded (value As Vector128(Of ULong), count As Vector128(Of Long)) As Vector128(Of ULong)

參數

value
Vector128<UInt64>
count
Vector128<Int64>

傳回

適用於

ShiftLogicalRounded(Vector128<Int32>, Vector128<Int32>)

來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs

uint32x4_t vrshlq_u32 (uint32x4_t a, int32x4_t b)

A32: VRSHL.U32 Qd, Qn, Qm

A64: URSHL Vd.4S, Vn.4S, Vm.4S

public:
 static System::Runtime::Intrinsics::Vector128<int> ShiftLogicalRounded(System::Runtime::Intrinsics::Vector128<int> value, System::Runtime::Intrinsics::Vector128<int> count);
public static System.Runtime.Intrinsics.Vector128<int> ShiftLogicalRounded (System.Runtime.Intrinsics.Vector128<int> value, System.Runtime.Intrinsics.Vector128<int> count);
static member ShiftLogicalRounded : System.Runtime.Intrinsics.Vector128<int> * System.Runtime.Intrinsics.Vector128<int> -> System.Runtime.Intrinsics.Vector128<int>
Public Shared Function ShiftLogicalRounded (value As Vector128(Of Integer), count As Vector128(Of Integer)) As Vector128(Of Integer)

參數

value
Vector128<Int32>
count
Vector128<Int32>

傳回

適用於

ShiftLogicalRounded(Vector128<UInt16>, Vector128<Int16>)

來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs

uint16x8_t vrshlq_u16 (uint16x8_t a, int16x8_t b)

A32: VRSHL.U16 Qd, Qn, Qm

A64: URSHL Vd.8H, Vn.8H, Vm.8H

public:
 static System::Runtime::Intrinsics::Vector128<System::UInt16> ShiftLogicalRounded(System::Runtime::Intrinsics::Vector128<System::UInt16> value, System::Runtime::Intrinsics::Vector128<short> count);
public static System.Runtime.Intrinsics.Vector128<ushort> ShiftLogicalRounded (System.Runtime.Intrinsics.Vector128<ushort> value, System.Runtime.Intrinsics.Vector128<short> count);
static member ShiftLogicalRounded : System.Runtime.Intrinsics.Vector128<uint16> * System.Runtime.Intrinsics.Vector128<int16> -> System.Runtime.Intrinsics.Vector128<uint16>
Public Shared Function ShiftLogicalRounded (value As Vector128(Of UShort), count As Vector128(Of Short)) As Vector128(Of UShort)

參數

value
Vector128<UInt16>
count
Vector128<Int16>

傳回

適用於

ShiftLogicalRounded(Vector128<SByte>, Vector128<SByte>)

來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs

uint8x16_t vrshlq_u8 (uint8x16_t a, int8x16_t b)

A32: VRSHL.U8 Qd, Qn, Qm

A64: URSHL Vd.16B, Vn.16B, Vm.16B

public:
 static System::Runtime::Intrinsics::Vector128<System::SByte> ShiftLogicalRounded(System::Runtime::Intrinsics::Vector128<System::SByte> value, System::Runtime::Intrinsics::Vector128<System::SByte> count);
public static System.Runtime.Intrinsics.Vector128<sbyte> ShiftLogicalRounded (System.Runtime.Intrinsics.Vector128<sbyte> value, System.Runtime.Intrinsics.Vector128<sbyte> count);
static member ShiftLogicalRounded : System.Runtime.Intrinsics.Vector128<sbyte> * System.Runtime.Intrinsics.Vector128<sbyte> -> System.Runtime.Intrinsics.Vector128<sbyte>
Public Shared Function ShiftLogicalRounded (value As Vector128(Of SByte), count As Vector128(Of SByte)) As Vector128(Of SByte)

參數

value
Vector128<SByte>
count
Vector128<SByte>

傳回

適用於

ShiftLogicalRounded(Vector128<Int64>, Vector128<Int64>)

來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs

uint64x2_t vrshlq_u64 (uint64x2_t a, int64x2_t b)

A32: VRSHL.U64 Qd, Qn, Qm

A64: URSHL Vd.2D, Vn.2D, Vm.2D

public:
 static System::Runtime::Intrinsics::Vector128<long> ShiftLogicalRounded(System::Runtime::Intrinsics::Vector128<long> value, System::Runtime::Intrinsics::Vector128<long> count);
public static System.Runtime.Intrinsics.Vector128<long> ShiftLogicalRounded (System.Runtime.Intrinsics.Vector128<long> value, System.Runtime.Intrinsics.Vector128<long> count);
static member ShiftLogicalRounded : System.Runtime.Intrinsics.Vector128<int64> * System.Runtime.Intrinsics.Vector128<int64> -> System.Runtime.Intrinsics.Vector128<int64>
Public Shared Function ShiftLogicalRounded (value As Vector128(Of Long), count As Vector128(Of Long)) As Vector128(Of Long)

參數

value
Vector128<Int64>
count
Vector128<Int64>

傳回

適用於

ShiftLogicalRounded(Vector128<Int16>, Vector128<Int16>)

來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs

uint16x8_t vrshlq_u16 (uint16x8_t a, int16x8_t b)

A32: VRSHL.U16 Qd, Qn, Qm

A64: URSHL Vd.8H, Vn.8H, Vm.8H

public:
 static System::Runtime::Intrinsics::Vector128<short> ShiftLogicalRounded(System::Runtime::Intrinsics::Vector128<short> value, System::Runtime::Intrinsics::Vector128<short> count);
public static System.Runtime.Intrinsics.Vector128<short> ShiftLogicalRounded (System.Runtime.Intrinsics.Vector128<short> value, System.Runtime.Intrinsics.Vector128<short> count);
static member ShiftLogicalRounded : System.Runtime.Intrinsics.Vector128<int16> * System.Runtime.Intrinsics.Vector128<int16> -> System.Runtime.Intrinsics.Vector128<int16>
Public Shared Function ShiftLogicalRounded (value As Vector128(Of Short), count As Vector128(Of Short)) As Vector128(Of Short)

參數

value
Vector128<Int16>
count
Vector128<Int16>

傳回

適用於

ShiftLogicalRounded(Vector128<Byte>, Vector128<SByte>)

來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs

uint8x16_t vrshlq_u8 (uint8x16_t a, int8x16_t b)

A32: VRSHL.U8 Qd, Qn, Qm

A64: URSHL Vd.16B, Vn.16B, Vm.16B

public:
 static System::Runtime::Intrinsics::Vector128<System::Byte> ShiftLogicalRounded(System::Runtime::Intrinsics::Vector128<System::Byte> value, System::Runtime::Intrinsics::Vector128<System::SByte> count);
public static System.Runtime.Intrinsics.Vector128<byte> ShiftLogicalRounded (System.Runtime.Intrinsics.Vector128<byte> value, System.Runtime.Intrinsics.Vector128<sbyte> count);
static member ShiftLogicalRounded : System.Runtime.Intrinsics.Vector128<byte> * System.Runtime.Intrinsics.Vector128<sbyte> -> System.Runtime.Intrinsics.Vector128<byte>
Public Shared Function ShiftLogicalRounded (value As Vector128(Of Byte), count As Vector128(Of SByte)) As Vector128(Of Byte)

參數

value
Vector128<Byte>
count
Vector128<SByte>

傳回

適用於

ShiftLogicalRounded(Vector128<UInt32>, Vector128<Int32>)

來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs
來源:
AdvSimd.PlatformNotSupported.cs

uint32x4_t vrshlq_u32 (uint32x4_t a, int32x4_t b)

A32: VRSHL.U32 Qd, Qn, Qm

A64: URSHL Vd.4S, Vn.4S, Vm.4S

public:
 static System::Runtime::Intrinsics::Vector128<System::UInt32> ShiftLogicalRounded(System::Runtime::Intrinsics::Vector128<System::UInt32> value, System::Runtime::Intrinsics::Vector128<int> count);
public static System.Runtime.Intrinsics.Vector128<uint> ShiftLogicalRounded (System.Runtime.Intrinsics.Vector128<uint> value, System.Runtime.Intrinsics.Vector128<int> count);
static member ShiftLogicalRounded : System.Runtime.Intrinsics.Vector128<uint32> * System.Runtime.Intrinsics.Vector128<int> -> System.Runtime.Intrinsics.Vector128<uint32>
Public Shared Function ShiftLogicalRounded (value As Vector128(Of UInteger), count As Vector128(Of Integer)) As Vector128(Of UInteger)

參數

value
Vector128<UInt32>
count
Vector128<Int32>

傳回

適用於