MessageQueuePermissionEntryCollection.Add(MessageQueuePermissionEntry) 方法
定義
重要
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將指定的 MessageQueuePermissionEntry 加入這個集合。
public:
int Add(System::Messaging::MessageQueuePermissionEntry ^ value);
public int Add (System.Messaging.MessageQueuePermissionEntry value);
member this.Add : System.Messaging.MessageQueuePermissionEntry -> int
Public Function Add (value As MessageQueuePermissionEntry) As Integer
參數
傳回
已加入之 MessageQueuePermissionEntry 的以零起始索引。
範例
下列程式碼範例示範 Add 的用法。
// Connect to a queue on the local computer.
MessageQueue^ queue = gcnew MessageQueue(".\\exampleQueue");
// Create a new instance of MessageQueuePermission.
MessageQueuePermission^ permission = gcnew MessageQueuePermission();
// Get an instance of MessageQueuePermissionEntryCollection from the
// permission's PermissionEntries property.
MessageQueuePermissionEntryCollection^ collection =
permission->PermissionEntries;
// Create a new instance of MessageQueuePermissionEntry.
MessageQueuePermissionEntry^ entry = gcnew MessageQueuePermissionEntry(
MessageQueuePermissionAccess::Receive,
queue->MachineName,
queue->Label, queue->Category.ToString());
// Add the entry to the collection.
collection->Add(entry);
queue->Close();
// Connect to a queue on the local computer.
MessageQueue queue = new MessageQueue(".\\exampleQueue");
// Create a new instance of MessageQueuePermission.
MessageQueuePermission permission = new MessageQueuePermission();
// Get an instance of MessageQueuePermissionEntryCollection from the
// permission's PermissionEntries property.
MessageQueuePermissionEntryCollection collection =
permission.PermissionEntries;
// Create a new instance of MessageQueuePermissionEntry.
MessageQueuePermissionEntry entry = new MessageQueuePermissionEntry(
MessageQueuePermissionAccess.Receive,
queue.MachineName,
queue.Label,
queue.Category.ToString());
// Add the entry to the collection.
collection.Add(entry);