共用方式為


SKWarpGeometryGrid.Create 方法

定義

多載

Create(nint, nint)
Create(nint, nint, Vector2[], Vector2[])

Create(nint, nint)

[Foundation.Export("gridWithColumns:rows:")]
public static SpriteKit.SKWarpGeometryGrid Create(nint cols, nint rows);
static member Create : nint * nint -> SpriteKit.SKWarpGeometryGrid

參數

cols
System.System.IntPtr System.nativeint
rows
System.System.IntPtr System.nativeint

傳回

屬性

適用於

Create(nint, nint, Vector2[], Vector2[])

public static SpriteKit.SKWarpGeometryGrid Create(nint cols, nint rows, OpenTK.Vector2[] sourcePositions, OpenTK.Vector2[] destPositions);
static member Create : nint * nint * OpenTK.Vector2[] * OpenTK.Vector2[] -> SpriteKit.SKWarpGeometryGrid

參數

cols
System.System.IntPtr System.nativeint
rows
System.System.IntPtr System.nativeint
sourcePositions
Vector2[]
destPositions
Vector2[]

傳回

適用於