編輯

共用方式為


SCNMatrix4.Inequality(SCNMatrix4, SCNMatrix4) Operator

Definition

public static bool operator != (SceneKit.SCNMatrix4 left, SceneKit.SCNMatrix4 right);
static member op_Inequality : SceneKit.SCNMatrix4 * SceneKit.SCNMatrix4 -> bool

Parameters

left
SCNMatrix4
right
SCNMatrix4

Returns

Applies to