Matrix4d.LookAt 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
多載
LookAt(Double, Double, Double, Double, Double, Double, Double, Double, Double) | |
LookAt(Vector3d, Vector3d, Vector3d) |
LookAt(Double, Double, Double, Double, Double, Double, Double, Double, Double)
public static OpenTK.Matrix4d LookAt (double eyeX, double eyeY, double eyeZ, double targetX, double targetY, double targetZ, double upX, double upY, double upZ);
static member LookAt : double * double * double * double * double * double * double * double * double -> OpenTK.Matrix4d
參數
- eyeX
- Double
- eyeY
- Double
- eyeZ
- Double
- targetX
- Double
- targetY
- Double
- targetZ
- Double
- upX
- Double
- upY
- Double
- upZ
- Double