GL.UnmapBuffer 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
多載
UnmapBuffer(All) |
已淘汰.
|
UnmapBuffer(BufferTarget) |
UnmapBuffer(All)
警告
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glUnmapBuffer", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static bool UnmapBuffer (OpenTK.Graphics.ES30.All target);
static member UnmapBuffer : OpenTK.Graphics.ES30.All -> bool
參數
- target
- All
傳回
- 屬性
適用於
UnmapBuffer(BufferTarget)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glUnmapBuffer", Version="3.0")]
public static bool UnmapBuffer (OpenTK.Graphics.ES30.BufferTarget target);
static member UnmapBuffer : OpenTK.Graphics.ES30.BufferTarget -> bool
參數
- target
- BufferTarget
傳回
- 屬性