GL.ReadBuffer 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
多載
ReadBuffer(All) |
已淘汰.
|
ReadBuffer(ReadBufferMode) |
ReadBuffer(All)
警告
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glReadBuffer", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void ReadBuffer (OpenTK.Graphics.ES30.All mode);
static member ReadBuffer : OpenTK.Graphics.ES30.All -> unit
參數
- mode
- All
- 屬性
適用於
ReadBuffer(ReadBufferMode)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glReadBuffer", Version="3.0")]
public static void ReadBuffer (OpenTK.Graphics.ES30.ReadBufferMode mode);
static member ReadBuffer : OpenTK.Graphics.ES30.ReadBufferMode -> unit
參數
- mode
- ReadBufferMode
- 屬性