GL.Oes.FramebufferRenderbuffer 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
多載
FramebufferRenderbuffer(All, All, All, Int32) | |
FramebufferRenderbuffer(All, All, All, UInt32) |
FramebufferRenderbuffer(All, All, All, Int32)
[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glFramebufferRenderbufferOES", Version="1.1")]
public static void FramebufferRenderbuffer(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All attachment, OpenTK.Graphics.ES11.All renderbuffertarget, int renderbuffer);
static member FramebufferRenderbuffer : OpenTK.Graphics.ES11.All * OpenTK.Graphics.ES11.All * OpenTK.Graphics.ES11.All * int -> unit
參數
- target
- All
- attachment
- All
- renderbuffertarget
- All
- renderbuffer
- Int32
- 屬性
適用於
FramebufferRenderbuffer(All, All, All, UInt32)
重要
此 API 不符合 CLS 規範。
[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glFramebufferRenderbufferOES", Version="1.1")]
[System.CLSCompliant(false)]
public static void FramebufferRenderbuffer(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All attachment, OpenTK.Graphics.ES11.All renderbuffertarget, uint renderbuffer);
static member FramebufferRenderbuffer : OpenTK.Graphics.ES11.All * OpenTK.Graphics.ES11.All * OpenTK.Graphics.ES11.All * uint32 -> unit
參數
- target
- All
- attachment
- All
- renderbuffertarget
- All
- renderbuffer
- UInt32
- 屬性