MDLTexture.WriteToUrl 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
多載
WriteToUrl(NSUrl) |
將紋理資料寫入指定的 URL。 |
WriteToUrl(NSUrl, nuint) | |
WriteToUrl(NSUrl, String) |
將紋理資料寫入指定的 URL。 |
WriteToUrl(NSUrl, String, nuint) |
WriteToUrl(NSUrl)
將紋理資料寫入指定的 URL。
[Foundation.Export("writeToURL:")]
public virtual bool WriteToUrl (Foundation.NSUrl url);
abstract member WriteToUrl : Foundation.NSUrl -> bool
override this.WriteToUrl : Foundation.NSUrl -> bool
參數
- url
- NSUrl
傳回
- 屬性
適用於
WriteToUrl(NSUrl, nuint)
[Foundation.Export("writeToURL:level:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual bool WriteToUrl (Foundation.NSUrl url, nuint level);
abstract member WriteToUrl : Foundation.NSUrl * nuint -> bool
override this.WriteToUrl : Foundation.NSUrl * nuint -> bool
參數
- url
- NSUrl
- level
- System.System.UIntPtr System.unativeint
傳回
- 屬性
適用於
WriteToUrl(NSUrl, String)
WriteToUrl(NSUrl, String, nuint)
[Foundation.Export("writeToURL:type:level:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual bool WriteToUrl (Foundation.NSUrl nsurl, string type, nuint level);
abstract member WriteToUrl : Foundation.NSUrl * string * nuint -> bool
override this.WriteToUrl : Foundation.NSUrl * string * nuint -> bool
參數
- nsurl
- NSUrl
- type
- String
- level
- System.System.UIntPtr System.unativeint
傳回
- 屬性