共用方式為


FrozenTapToAdd.PrefabToPlace 屬性

定義

在空中點選的注視位置放置於世界中的預製專案。

public UnityEngine.GameObject PrefabToPlace { get; }
member this.PrefabToPlace : UnityEngine.GameObject
Public ReadOnly Property PrefabToPlace As GameObject

屬性值

UnityEngine.GameObject

適用於