共用方式為


FrozenSpatialMapping.DrawMaterial 屬性

定義

要繪製表面的材質。 如果沒有想要的顯示,可能是 Null。

public UnityEngine.Material DrawMaterial { get; }
member this.DrawMaterial : UnityEngine.Material
Public ReadOnly Property DrawMaterial As Material

屬性值

UnityEngine.Material

適用於