共用方式為


FrozenSpatialMapping.CenterObject 屬性

定義

將空間對應置中的物件。 設定為 null,以在相機周圍置中。

public UnityEngine.Transform CenterObject { get; }
member this.CenterObject : UnityEngine.Transform
Public ReadOnly Property CenterObject As Transform

屬性值

UnityEngine.Transform

適用於