共用方式為


AdjusterFixed.HandleAdjustLocation(Pose) 方法

定義

處理因 refit 作業而調整的姿勢。

protected virtual void HandleAdjustLocation (UnityEngine.Pose adjustment);
abstract member HandleAdjustLocation : UnityEngine.Pose -> unit
override this.HandleAdjustLocation : UnityEngine.Pose -> unit
Protected Overridable Sub HandleAdjustLocation (adjustment As Pose)

參數

adjustment
UnityEngine.Pose

要套用的姿勢調整/

備註

這個簡單的實作會將調整折疊成目前的姿勢。

適用於