共用方式為


WorldLockingManager.LockedFromPinned 屬性

定義

從釘選的空間回到世界鎖定的空間。

public UnityEngine.Pose LockedFromPinned { get; }
member this.LockedFromPinned : UnityEngine.Pose
Public ReadOnly Property LockedFromPinned As Pose

屬性值

UnityEngine.Pose

適用於