共用方式為


WorldLockingManager.FrozenFromPinned 屬性

定義

任何套用在調整節點上方的應用程序轉換。

public UnityEngine.Pose FrozenFromPinned { get; }
member this.FrozenFromPinned : UnityEngine.Pose
Public ReadOnly Property FrozenFromPinned As Pose

屬性值

UnityEngine.Pose

適用於