共用方式為


Plugin.Serializer(IPlugin, Single) 建構函式

定義

開啟串行化數據流以寫入 FrozenWorld 狀態

public Serializer (Microsoft.MixedReality.WorldLocking.Core.IPlugin plugin, float startTime = 0);
new Microsoft.MixedReality.WorldLocking.Core.Plugin.Serializer : Microsoft.MixedReality.WorldLocking.Core.IPlugin * single -> Microsoft.MixedReality.WorldLocking.Core.Plugin.Serializer
Public Sub New (plugin As IPlugin, Optional startTime As Single = 0)

參數

plugin
IPlugin

未使用的虛擬自變數,以確保適當的初始化順序

startTime
Single

初始化至數據流的相對時間戳

適用於