共用方式為


Plugin.GetSupportRelevances 方法

定義

public Microsoft.MixedReality.WorldLocking.Core.AnchorRelevance[] GetSupportRelevances ();
abstract member GetSupportRelevances : unit -> Microsoft.MixedReality.WorldLocking.Core.AnchorRelevance[]
override this.GetSupportRelevances : unit -> Microsoft.MixedReality.WorldLocking.Core.AnchorRelevance[]
Public Function GetSupportRelevances () As AnchorRelevance()

傳回

實作

適用於