Plugin.CreateAttachmentPointFromHead(Vector3, AnchorId, Vector3) 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
public void CreateAttachmentPointFromHead (UnityEngine.Vector3 frozenPosition, out Microsoft.MixedReality.WorldLocking.Core.AnchorId anchorId, out UnityEngine.Vector3 locationFromAnchor);
abstract member CreateAttachmentPointFromHead : UnityEngine.Vector3 * AnchorId * Vector3 -> unit
override this.CreateAttachmentPointFromHead : UnityEngine.Vector3 * AnchorId * Vector3 -> unit
Public Sub CreateAttachmentPointFromHead (frozenPosition As Vector3, ByRef anchorId As AnchorId, ByRef locationFromAnchor As Vector3)
參數
- frozenPosition
- UnityEngine.Vector3
- anchorId
- AnchorId
- locationFromAnchor
- UnityEngine.Vector3