共用方式為


Orienter.ComputeRotation(IOrientable, IOrientable) 方法

定義

計算在固定空間中正確對齊 和 b 的旋轉。

protected virtual Microsoft.MixedReality.WorldLocking.Core.Orienter.WeightedRotation ComputeRotation (Microsoft.MixedReality.WorldLocking.Core.IOrientable a, Microsoft.MixedReality.WorldLocking.Core.IOrientable b);
abstract member ComputeRotation : Microsoft.MixedReality.WorldLocking.Core.IOrientable * Microsoft.MixedReality.WorldLocking.Core.IOrientable -> Microsoft.MixedReality.WorldLocking.Core.Orienter.WeightedRotation
override this.ComputeRotation : Microsoft.MixedReality.WorldLocking.Core.IOrientable * Microsoft.MixedReality.WorldLocking.Core.IOrientable -> Microsoft.MixedReality.WorldLocking.Core.Orienter.WeightedRotation
Protected Overridable Function ComputeRotation (a As IOrientable, b As IOrientable) As Orienter.WeightedRotation

參數

傳回

適用於