共用方式為


LinkageSettings.CameraParent 欄位

定義

相機父節點會定義「參照的 spongy 框架」。 所有原始頭部型數據,例如空間對應、手勢事件和 XR 頭部姿勢數據,都會相對於此轉換。

[UnityEngine.Tooltip("The Transform the camera is attached to. This extra node allows camera movement (e.g. Teleport).")]
public UnityEngine.Transform CameraParent;
[<UnityEngine.Tooltip("The Transform the camera is attached to. This extra node allows camera movement (e.g. Teleport).")>]
val mutable CameraParent : UnityEngine.Transform
Public CameraParent As Transform 

欄位值

UnityEngine.Transform
屬性
UnityEngine.TooltipAttribute

適用於